Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
This is a very interesting killer, as a demo main it’s what I wanted demos teleport to be, I’m definitely gonna sink some hours into this killer
I’ll reinstall this game when they add proximity chat
Been waiting for this. You’re awesome.
This might be the worst chase theme they've ever done. This one genuinely sounds like a washing machine recording. Or maybe windscreen wipers. It's like the artist heard all the complaints about the recent chase themes and decided to take it to 11 out of spite.
nobody at all:::
the goofy ass chase music: 🚑🚨🚑🚨🚑
I've been saying for years they needed to add the xenomorph. 🔥
Chase music just sounds like the Star Wars empire ship alarm blaring. I know I’m getting this DLC for better or worse because Alien is my favorite horror franchise. I have a poster of Ripley at my bedside
"Why is it beeping?" Turret proceeds to say, "Run Bitch!" in binary code
The Turret beeps when the Killer is getting closer. When you see the Turret turning off for 2 seconds its because the Killer is using the tunnels. When they come out of a tunnel the turrets are disabled for a moment.
BRUH EVERYTHING ABOUT THE XENO IS PERFECT EXCEPT THE LACK OF FACEHUGGERS!!!WHY BEHAVIOR WHYYYYY
How do I play this
I think it’s cool how the new Alien map takes place on the same planet as the Singularity DLC
Anyone else think Ripley looks like she's been ripped straight from fortnite? She looks like a cartoon character or she's been done in a completely different art-style to the rest of the characters it's really weird.
I definitely see the turrets having the same issue as the singularities EMP’s
It cool that we have a killer so dangerous they needed to add a freaking flame turret just to scare it off
Does he ever read his youtube comments?
How are people playing this early?
The chase music sounds like a broken washing machine ha, but having alien in the game is hella dope!!
Another M1 killer
Things I would change about the flamethrowers (why do they exist while Nurse no longer has any weaknesses outside of "get good and/or hope the Nurse is bad").
Reduce the range a bit, you can effectively lock down entire tiles. In some maps you can even deny entire rooms.
Remove the verticality (the turrets, if placed on hills, can actually burn the Alien from above).
If not already the case, make them a finite resource to make Survivors use them sparingly/strategically instead of just making the Alien an M1 Killer in every tile.
If a Survivor is in the line of fire they get some kind of status effect.
Things I would change about the "teleport".
Give the Alien an option to automatically go to the selected tunnel exit (press a button and it'll make you go to the selected tunnel exit, kinda like Demo's portal where you don't have to touch anything to go there but there's still travel time).
Other than that, while I very much regret that we don't have Facehugger egg traps, I think the Alien is in a decent place (his perks are pretty meh, like most Killer perks, but that's not surprising) with only some minor hitbox tweaks on the tail attacks since sometimes you just hit right through Survivors. He does kinda need a proper post-M1 animation though…
They should have changed the heartbeat sound to the motion tracker sound from the movie.