Hackers are holding Killers Hostage in Dead by Daylight



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30 thoughts on “Hackers are holding Killers Hostage in Dead by Daylight”

  1. I feel like hacking is becoming a much worse problem overall, for the entire gaming industry. I've heard of hacks that are based on AI learning, practically impossible to detect, in some of the biggest games. I don't think the gaming industry has a good way to fight this. You can only ban so many people without hiring fleets of people solely employed to ban cheeters. We have anti-cheat, but that's only so strong, and the stronger you make it, the more invasive you make it, and the more people will be upset about that (just look at valorants Kernal 0 anti-cheat from a while ago). It's a real problem, but even as big a problem as cheating is, you are entirely correct about behavior being lazy here. I really get the impression from them that they really don't care about this community or this game, they just want to keep releasing new killers, and new survivors to make even more money off of us, without any kind of improvement to problems we already have. Balance? Who cares just release the 38th jane skin and make a few more bucks. People don't want this new system for matchmaking? Eh, who cares to throw it in without touching it at all. If anyone, anyone at all really cared about us, they would listen. Even if it's one person, we would see just a few more quality of life improvements. But no, no one cares.

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  2. I want you to be aware of this. Hackers can spoof their profiles, this means that the link you see on the lobby of the user, is fake, and it is put randomly. It is 100 % sure the hackers you encounters are the same person changing everything every match. I don't know how BHVR can ban this people as they don't have any match id overlay (like other games like fortnite), and i don't think they go manually searching on database log. The real question is… Hoe they manged to add the dedicated system, which is ment to be as a man in the middle… A medium…. To alow this… I mean… Is it really so hard to add some lines of code to check if an user is not literally sending 10000 animations per second?

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  3. You don't even need to ban the hackers I know that sounds bad but hear me out just put all hackers into hacker specific lobbies where only hackers are then the number of crazy hackers will drop and if they can also weed out the sneaky hackers they'd be stuck playing with the blatant ones

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  4. You know what would work? Hackers giving free bloodpoints and auric cells packs to people on their lobby. I bet they would close the game in a matter of hours to investigate. I remember when Hackers were giving content creators in siege free money, like the influencers were hacking and Ubisoft went lockdown on Siege to fix that shit. And they still took a long time to fix that.

    If you ain't messing with their pockets, they don't care enough.

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  5. That's what's funny to me… My brother who cheated himself like 1 Million Bloodpoints in 2017 still gets banned if he buys DBD on a new account to this day… Like as soon as he buys it he only needs to have it for 2 hours and boom he's gone… But those hackers… They damage the experience of other players and they don't get banned at all.

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  6. Had a game where someone on my team was hacking, the killer stopped middway through the match, the match ended and a dev joined endgame chat and told us the hacker was banned. Whether or not it was a real dev or the hacker changing his name somehow i can't say but if it wasn't it was preety cool.

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  7. My favorite hackers are the Killers running 7-10 perks at once and act normal.

    Had a Trapper with Iron Grasp & Agitation without having the perks. Carried me to basement so I knew he had the two. Red bar and fast carry speed, it was obvious.

    But at endgame he didn't had either. When i called him out for Hacking, he said I was salty and to get gud lol.

    I've been playing since 2016 and I'm 6hrs short from 2,000hrs. I don't think I'll reach that milestone now.

    This hacking fiasco is so uncool.

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  8. DBD bans won't show up on a steam account as DBD doesn't use VAC, it uses easy anti cheat. Also, BHVR likely has to sift through tons of reports constantly, most of which are probably false reports from angry players.

    I understand your frustration with BHVR's cookie cutter response to your report with evidence but that means they at least saw it and likely took action. Like it says, they can't/won't tell you if the player got banned or not.

    Every single online game has a cheater/hacker/script kiddie problem and I don't think its realistic to ask of these game developers to try to focus all their efforts on eliminating them. Cheaters are an extreme minority of the playerbase and like it or not, no game company will focus most of their teams on getting rid of them unless they're a massive problem that the large majority of players face.

    I agree having a DC penalty with a cheating problem is a shitty thing to do but I feel if it was removed people DCing constantly would be a much bigger problem than script kiddies.

    I seriously doubt that the current amount of cheaters is going to actually impact player numbers as TF2, a game where you literally cannot go a single quickplay/comp game without seeing a bot with aimbot, is still in the top ten of monthly players on steam. DBD is #13 on that list last time I checked.

    also, you bring up BHVR's employee count which is an inherently flawed argument. BHVR needs more than just developers to run a company AND they have more games than just DBD. (though idk if they actually work on anything other than dbd and dbd mobile currently)

    I do think that they should implement some sort of automatic cheat detection or a better one if they already have one. The only problem I could see with that is some wack ass bug could trip it and ban an innocent player and if that becomes a problem it'll be worse than nothing. It'll either ban actual players and cheaters and they'll have to buy a new account or it'll ban actual players and cheaters. Actual players send a support ticket to get unbanned and if they do end up getting unbanned, what's stopping actual cheaters that """accidentally""" tripped it from doing that too?

    I've seen this whole song and dance about cheaters happen so many damn times with almost every game I've played that has a large online playerbase and almost every time people forget its really a problem and go on with their day. At best you'll get BHVR publicly acknowledging the problem say they did something about it in patch notes or smth, at worst nothing happens but realistically they'll say something on twitter, do something about it and not tell anyone as its better for them if the cheater doesn't know their shit won't work/will get them banned for longer. Smart cheaters read patch notes/announcements for anything that may effect their cheats.

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  9. Dead by Daylight is going to be a dead game in two weeks time. They won't ban the hackers since the issue is being ignored completely up to this point so that's a shame.

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  10. Several problems with your opening statement: 1. You are encountering more hackers, but this can be due to things other than the amount of hackers increasing, especially since Match making has changed recently; 2. You state that the developers aren't doing anything about the hackers despite the fact that you have no way to know this is the case. Instead of being accusatory and negative without thinking, state the issues that you're actually having, without the unsupported extrapolation, and bring attention to them.

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  11. How is the hillbilly nerf even comparable to the hypothetical situation that you describe; the billy nerf didn't hurt the game. How is that "intolerable"?

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