Has The Onryo gotten better or worse? | Dead by Daylight



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Has The Onryo been buffed or nerfed in this PTB? It’s hard to say, but she is closer to how she was on release than her prior rework!
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12 thoughts on “Has The Onryo gotten better or worse? | Dead by Daylight”

  1. Iri tape needs a rework but as an onryo main I think she’s got better. Maybe change it to “for each generator completed all survivors not carrying a tape get 2 (or just 1) stacks of condemned, when the exit gates are powered all survivor gain 2 stacks regardless if they’re holding a tape and all tvs are turned on”

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  2. Something about this rework feels off to me for some reason. Maybe it’s just cus I’ve only played Sadako after her first rework, but something about her felt right to me. I think it’s just cus I don’t play her as efficiently as some other higher skilled Sadako players do, but I rarely ever get much condemned in a match, I’ll be lucky if I have maybe one or two cus most of the time I just play her like I would an average killer, using my power whenever it’s convenient and if there’s someone fully condemned I’ll go after them and kill them.

    But I’m probably wrong, I guess I’ll just have to wait and see how it is for myself cus I’m on Xbox and I don’t have access to the PTB 💀

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  3. I haven't played against Sadako a lot, so I don't know if this rework is actually good or not.
    But from what I can see, I really like it ! Can't wait to try it when it comes out (:

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  4. In my opinion, I believe these changes are quite beneficial. Now, players need to be aware of the 16m distance for condemning everyone. The tapes are actually a threat that encoure the killer to hook survivors while also creating a slowdown, as survivors must travel to the farthest TV to lift the curse. Additionally, Reiko's watch add-on in the base kit can provide some assistance in chases, enabling Onryo players to engage in mind games within loops using invisibility. I'm looking forward to playing both her and Billy. 🙂

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