How to give away all your map pressure 101 | Dead by Daylight Gameplay Review



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In this gameplay review, a legion player has a solid chance at a 4k, but gives up all his map pressure with a few mistakes in the mid game. Hope you can learn a thing or two and enjoy the video!

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24 thoughts on “How to give away all your map pressure 101 | Dead by Daylight Gameplay Review”

  1. This update is trash..
    & if u don't understand English.. here's the word garbage in every language :

    American English: trash  

    Arabic: قَمَامَة 

    Brazilian Portuguese: lixo 

    Chinese: 垃圾 

    Croatian: smeće 

    Czech: smetí 

    Danish: affald 

    Dutch: rotzooi 

    European Spanish: basura 

    Finnish: roska 

    French: ordures 

    German: Müll 

    Greek: σκουπίδια 

    Italian: immondizia

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  2. If discordance isnt going off 2 to 3 mins into the game that actually tells you a lot. Its a coordinated swf and theyre splitting on gens. You HAVE to get someone hooked and down whoever is coming for the unhook. HAVE to.

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  3. So maybe I missed it, but I'm surprised you didn't mention anything about that discordance play at the end. Why not pop your power to get there faster? He ran all the way across map at 4.6. Then he proceeded to pop his power and whiff immediately. It happens, but if u have time left on your power, take a second to guarantee the hit. Anyways, you know there are 2 survivors over there, so why not pop your power and get there faster (maybe wait a little bit to make sure you can get a hit when you get there)?

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  4. Something else about this map is there's so many doors where rng makes them closed or open. So it's basically never worth trying to cut them off, because you can screw yourself and have to go even further because of rng blocking a random door in your way.

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  5. I know Tofu has mentioned this in earlier videos (and apologies if he mentions this at the end sometime), but noticing different skill levels of survivors is really important. That Claudette was very clearly much less experienced than someone like the Ace or even the Quentin. She crouched in a corner during your frenzy, not knowing that you had a heartbeat that showed EXACTLY where she was. She also ran straight into you quite a few times, and even gave you the critical down by just crouching and not realizing you were right behind her. Focusing on her forces the other more skilled teammates to come rescue, and you can chase them on your terms. They can't afford to just run away if you've got their teammate downed, and the fact that they were SWF means they're definitely not leaving their less skilled teammate behind.

    Just my two cents on that!

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