How To Spawn Like A Pro In Dead by Daylight!



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

Edited by @Meurial

Main Channel: https://www.youtube.com/c/hens333

I stream 5 times a week at https://www.twitch.tv/hens333

Community Discord: https://discord.gg/HxjbEKuvZY

source

41 thoughts on “How To Spawn Like A Pro In Dead by Daylight!”

  1. Thank you for this! Most of this stuff will just make me frustrated that I can’t communicate that well with my solo queue teammates…and I don’t have any friends who play at this level yet…(although my brother is getting better every day, good for him!)

    Reply
  2. With ur SWF, I was wondering how he knew the killer didn't have Lethal at the start, but realized he's prolly got Distortion. I like to use it in my matches too to see if the killer has any aura reading perks.

    Reply
  3. thanks for the love everyone, it means a lot to be recognized ❤
    if y'all thought this one was edited well then I can't wait for the 2nd episode to be up,
    to say "I learned a lot" the past few months from producing this would be an understatement LOL

    Reply
  4. Ill never forget that nemesis clip you posted a while back.

    He dead to rights had you in the palm of his hands with the zombie blocking your way out and by sheer skill deficiency he managed to not get a single hit in.

    Amazing

    Reply
  5. 2:04 I screamed 🤣🤣🤣
    Huge props to Meurial and of course to you Hens! Insanely great editing and hugely informative content. Hopefully thanks to this series people are gonna become more aware and efficient.

    Reply
  6. I'd argue Deli is aggressive, because it makes you get found first much more often.

    Being serious tho, you definitely wanna be passive at the beginning with Deli, but when you have it up, you wanna be aggressive af. It's even better paired with Breaks.

    Reply
  7. Swf meta idea that no one has tried yet: gen rushing without caring of a 3 gen, since those areas are where killers get most of their pressure defending. 3-4 ppl run potential energy, 1-2 run prove thy self, 3-4 run adrenaline, last perk could be any exhaustion and when the killer is too busy protecting the 3 gen, that's when 3 survivors stack 60% of potential energy while one survivor goes down on purpose at the edge of the map on the 3 gen side so the killer commits while the team does the last gen on the other side with no worries of going down if he decides to slug cause of adrenaline. This is assuming you get to end game tho, since you are dedicating 2 perks for the end game scenario, but it secures a win no matter how bad the 3 gen is, killer usually stick to a 3 gen if they see gens being done fast anyways, and breaking it mid game is already difficult when going against a good killer. So intentionally putting your self in the scenary will make the killer look like he still has pressure when he doesn't since you have prepared before hand. Without a swf honestly I think potential energy is a bad perk that you could swap out for something more useful.

    Reply
  8. MESSAGE TO THE EDITOR:
    Step 1: Don’t let Hens stop making macro videos.
    Step 2: Convince him to make a Macro strategy channel called Big Scary.
    Step 3: profit

    Reply
  9. As a killer main I can assure you it is better to do none of these things, please have the aggressive player with no gen speedup perks work on gens, and the passive survivors walk to the middle of the map to get sacrificed, thank you

    Reply

Leave a Comment