I Reacted to a Dead by Daylight Game Designer's Huntress Gameplay



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36 thoughts on “I Reacted to a Dead by Daylight Game Designer's Huntress Gameplay”

  1. This is actually pathetic you understand there’s a living being on the other side of this screen who very well might see or hear about this. This is actually terminally online to think this is ok or normal behavior

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  2. 5:48 I think he probably tunneled there because he knew the other Bill used Unbreakable, so he didn't have to worry about self pick-ups from him. And thus, wanted the other Bill, who probably also had unbreakable, out ASAP to bring the pressure back at the survivors

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  3. this game is impossible to play as killer now, especially if SWF…and it sucks to play SOLO, because then it seems like the Killer has the upper hand, and that the game is BALANCED, but it is just because some of the survivors are doing rift stuff or trolling…The noobest SWF can finish gens in 3 minutes…

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  4. He didn't really tunnel the bill. 1 Survivor dead at 6 hooks, I think, is perfectly reasonable. The game gives survivors all the tools they need to avoid tunneling, and survivors consistently choose to make bad plays with them instead of using them for their intended purpose of getting away.

    My methodology is to just go for whichever target gives me the easiest chase- which typically means whoever is the closest to me, or is running in a bad direction. I'll only go against this if a particular individual has made themselves out as a really weak link (or the opposite, the other choice has proven their incredible skill relative to the rest of their team). In my mind, shorter chases = more pressure overall, and pressure is more important than almost anything else.

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