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I THINK THYE WERE INTIMIDATED! Dead by Daylight
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first ily true
Tru3 you should make a serious video sitting down explaining what balances need to implemented into the game. You have a voice in the community and I feel with the right publicity and traction you could make a big change. Playing killer right now is painful for both new and experienced players with all the crutches and handouts the survivors get. Through watching your videos you have really opened my eyes to that and I think the devs need to see that too. This game wasn't originally made for the killer to struggle to get the kills on the survivor it was meant for the survivors to play tactical and struggle to survive and escape. Right now its like the killer only wins 1/4 of the time when in my opinion it should be that case for survivors (ratios obviously depending on mmr).
Escaping as survivor rarely feels rewarding and there is nothing really to do other than run the same easy safe loops, complete gens in extremely short time and use crutch meta perks. Imagine you only escaped every 4 games as survivor and the 3 games you lost were really close and tense, the reward of winning that fourth game would feel so great. In a game where there is a killer the killer shouldn't feel powerless and weak. The killer should be dangerous, strong and scary. After 1.3k hours of survivor the mind numbing, boring looping has made me not even want to touch the play as survivor button but now after playing killer for a while I feel the same way. I feel if the whole dynamic of the strong survivor weak killer doesn't flip this game wont last another year or two. In my personal opinion every killer needs a universal buff that makes playing against any killer a challenge. Not just the ones that have a anti looping abilities or ways you can try maintain gen pressure a challenge. I hope you see this because I know you can make a change. You are a realist in the community and i tons of respect for you. Have a nice day Tru3
Can someone please tell me if True talked about the subtle shade from other dbd YouTubers about slowdown builds in today’s stream?
I have started playing this game around the time where the graphics rework was about to come out. Now I’m around 450 hours in and it really doesn’t feel like the pre-perk reworks anymore. On killer It feels way more frustrating with unreasonable difficulty than like 1 year ago.
Survivor became unbelievably boring with this tunnel meta. With the last 2-3 patches we kept hearing „The devs started listening to the community“ so I really hope they actually are listening and witnessing how incredibly boring their game has become.
I think a very large killer Addon rework would maybe save this situation again. People forget how incredibly powerful the old old addons were compared to now. (Let’s take billy as a big example here)
Dominated
Honestly, being able to get up from slug eventually isn't horrible IMO. It's the fact it was only 45 seconds, and then could get even lower with perks. If it were just a straight up 90 seconds and no way to reduce it, that would be much more reasonable. Hell, 110 seconds would make more sense to me. Either way you could at most get that twice a match, and only if the killer was seriously about to bleed you to death.