Im glad you like him, im very much against his changes. I thought the only change they needed to do was on the zombies not on anything else. But im glad that he feels better to play.
4:48 if it’s really a problem couldn’t you like program a Macro on your mouse for a quick dpi switch? Kind of like a sniper button if you know what that is
People rarely talk about how countered nemesis is by perks/items (in spite of the removal of lightburn and adrenaline wake up). Specifically, his zombies can be crippled with flashlights, and any means necessary negates any cost of killing the zombies.
I’ll shit in BhVr when they do something wild or deranged in terms of balance and mechanics but fuck I don’t think I’ve ever seen them miss in terms of art and sound
The reason why I main Nemesis is just the sheer bliss of plowing through pallets. Also he takes very little focus to play effectively, all you need to develop is a good sense of how his whip works.
Nemesis should be able to lead zombies to gen, like choose one zombie and a gen from afar, less RNG and slightly more map control, could be A tier like that
Scott you need to stop feeling the killers, they've already raised concerns with HR saying you've made comments about how "they feel good" or "they feel bad"
I dont enjoy versing nemi and pyramid head style killers where it’s a instant hit on animation lock the only ones that don’t feel as frustrating is huntress and slinger
Ive played a lot of nemesis through streaming and YouTube videos and tried to make nemi zombies more viable with oppression, surge and face the darkness. I have to run franklins too as if one survivor has a flashlight it breaks the build since zombies can still be flashlighted (The only killer power in the game affected by flashlights now.)
The build does work often with survivors stating that he has a scary 3 gen. You can go either way, make zombies more oppressive with survivors or more oppressive with gens by switching out infectious with surge (as they'll then scream with tentacle hit) but you often find the zombies wandering to parts of the maps that the survivors were just moving to the next gen so they dont do much.
I often think gen builds work, you just have to punch more with surge for the explosion.
I jus don’t understand how to run Nemi he smacks through walls it’s like always just a mind game of trying not to get smacked w his tentacle as counterplay
Licker tongue? I hardly know 'er.
I hate that nemesis can hit me through windows
Im glad you like him, im very much against his changes. I thought the only change they needed to do was on the zombies not on anything else. But im glad that he feels better to play.
6:58 The glaze is crazy
lmao that random positive compliment to the survivor in the clip is why we love scott <3
4:48 if it’s really a problem couldn’t you like program a Macro on your mouse for a quick dpi switch? Kind of like a sniper button if you know what that is
Guarntee teir 3 hit in shack is bad thing for how easy to get Teir 3 now and shack consider the strongest loob for survival
People rarely talk about how countered nemesis is by perks/items (in spite of the removal of lightburn and adrenaline wake up). Specifically, his zombies can be crippled with flashlights, and any means necessary negates any cost of killing the zombies.
Scott is the dbd equivalent to Neil Tyson
I’ll shit in BhVr when they do something wild or deranged in terms of balance and mechanics but fuck I don’t think I’ve ever seen them miss in terms of art and sound
Scott you are triggering me by not understanding that 20% of 2 is .4
Oh boy I cant wait to play against nemi every day for the next week
The reason why I main Nemesis is just the sheer bliss of plowing through pallets. Also he takes very little focus to play effectively, all you need to develop is a good sense of how his whip works.
Nemesis should be able to lead zombies to gen, like choose one zombie and a gen from afar, less RNG and slightly more map control, could be A tier like that
Is nemesis better than Pyramid Head now?
Scott you need to stop feeling the killers, they've already raised concerns with HR saying you've made comments about how "they feel good" or "they feel bad"
Knight feels good now too
Dracula is way better. And funnier to play.
I am pretty sure the cooldown on the tentacle also means he is breaking pallets faster essentially.
I dont enjoy versing nemi and pyramid head style killers where it’s a instant hit on animation lock the only ones that don’t feel as frustrating is huntress and slinger
Ive played a lot of nemesis through streaming and YouTube videos and tried to make nemi zombies more viable with oppression, surge and face the darkness. I have to run franklins too as if one survivor has a flashlight it breaks the build since zombies can still be flashlighted (The only killer power in the game affected by flashlights now.)
The build does work often with survivors stating that he has a scary 3 gen. You can go either way, make zombies more oppressive with survivors or more oppressive with gens by switching out infectious with surge (as they'll then scream with tentacle hit) but you often find the zombies wandering to parts of the maps that the survivors were just moving to the next gen so they dont do much.
I often think gen builds work, you just have to punch more with surge for the explosion.
I think nemmy could use an extra zombie and buff the zombie speed and stuff
Same he's better than before it's perfect.
I jus don’t understand how to run Nemi he smacks through walls it’s like always just a mind game of trying not to get smacked w his tentacle as counterplay
started playing nemmy yesterday, he feels so damn fluid to play. Tentacle in tier 3 is one of the most satisfying powers in the game right now.