Impossible Skillcheck Bubba Build | Dead by Daylight



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We played a couple of non-crossplay PC matches with this very unusual but somewhat effective Cannibal build. The main idea behind it is to force difficult skill checks with extra failed regression penalties from Lullaby and to use Trail of Torment’s stealth when they least expect it. On top of that, the skill checks from Oppression and Overcharge becoming increasingly difficult as the stacks on Lullaby grow.

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33 thoughts on “Impossible Skillcheck Bubba Build | Dead by Daylight”

  1. Small disclaimer again: I'm not claiming that console players are bad at the game. Disabling crossplay only pairs you against players that have also disabled it, and in my region at least that often leads to lobbies where the average survivor has 2-3k hours average as opposed to regular lobbies where most are under 1k.

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  2. I feel like the absolute counter argument to a survivor who calls you out "tunneling" is to respond with "if I was Legit tunneling, you guys shouldn't lose the game unless the rest of you weren't doing gens"

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  3. This is the only killer I hate & it shows why. No counter play. Pallets are wasted & no safety without them against Boba. So I hate that this video was enjoyable yet a perfect display of why he will always be the most annoying killer in the game.

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  4. I thought that the perks that appear on the left want the ones that I was going to use later, I just realized that they are the perks that are currently in the store, so it's nice to see the videos

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  5. I've been noticing skill check builds much more recently and have been so happy for bringing Technician. It's really cool seeing it prevent explosions from Oppression surprise skill checks or Lullaby / giving me a chance to prepare myself for harder checks (Even though it adds additional regression).
    Killers are always surprised when they see Technician in the end game xD

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  6. I wouldn't call them good, not really. They are decent, like no joke, but those survivors are the usual bunch in the red ranks at the northern Europe server. The really good ones make you feel like they are playing witch stretched resolution, readingactually reacting to the different types of the mind games, no survivor did that in the first game.

    Edit: Second one had some solid survivors though. Really confident one, yet they could've adapt to the killer's playstyle.

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