INFINITE EXHAUSTION SADAKO BUILD! – Dead by Daylight | 30 days of Sadako – Day 28



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Do you hate Exhaustion perks in Dead by Daylight? Well with this build you can keep those pesky survivors from ever getting the chance to use them! Some extra fun Sadako Gameplay for 30 days of sadako – Day 28

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12 thoughts on “INFINITE EXHAUSTION SADAKO BUILD! – Dead by Daylight | 30 days of Sadako – Day 28”

  1. WoW

    I remember this build, it was my favorite on the clown when he still had the exhaust bottle addon, the whole game without a single dh, I miss these chill games 😀

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  2. Oh, I just had an idea. What if unrelenting is a counter to dead hard? You're out in the open, go for a swing, they dead hard, you swing again basically immediately. It's not as good as blood echo on paper, but that would be easier to get value with. You could also force dead hards early so they can't use it to get to a pallet or a window

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  3. Been playing a ton of sadako to get her adept, I really learned that she's actually not a bad killer. Her biggest problem is that the newer maps and dead hard existing is what fahks her up real bad.

    For example getting the first hit with her power if you're in a loop is actually pretty usable. But once they're injured it's virtually impossible to down people in a reasonable time frame, because even if you played her perfectly and they fahk up massively and run into you, they can easily undo their mistake by pressing E to safely get to the pallet or another loop.

    Normally It wouldn't be so bad, but as of right now COH still exists, and her Condemn is laughably ignoreable. So her lack of ability to take people out in loops is much for jarring.

    I experimented with exhaustion perks more after I finally got her Adept, and I do find that makes playing her and downing people way more reasonable.

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