INFINITE SCREAMING DOCTOR IS NASTY! – Dead by Daylight



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This infinite scream build in progress has been a blast to play and can be downright nasty in terms of snowball pressure!

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24 thoughts on “INFINITE SCREAMING DOCTOR IS NASTY! – Dead by Daylight”

  1. Part of me wonders what a Killer Perk that allows you to see objects near Survivors would be like. Something like when Survivors interact with interactable things (Lockers, Pallets, Totems, etc.) for the first time, the locations of identical things within X meters of all Survivors are highlighted for Tier I/II/III seconds (for example, when a Survivor throws the first Pallet of the match, all Pallets within X meters of all Survivors are highlighted and when a Survivor enters the first Locker of the game, all Lockers within X meters of all Survivors are highlighted). Something that gives you ballpark figures of where Survivors are and what could be used by them.

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  2. Hi Red! I've got a build for you. I call it my Momentum build.

    Killer: Wraith

    Addons: Double uncloaking, purp/green preferred, but green/yellow can work too

    Perks:

    Save the Best for Last

    Sloppy Butcher

    Nurse's Calling

    Jolt

    The idea is to get as many people as possible injured, and interrupt heals with your high map mobility and aura reading. Jolt serves as passive slowdown. It's been working wonders for me, hope it works for you too!

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  3. Make your choice feels like one of those perks that have been left in the past. I can see Sadako or one of the other cross map teleporters getting some good value out of it, but not most killers.

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  4. Hey Red! Just wanted to say, i used to watch a lot of your videos before you did more and more slug builds. I think it is less and less interesting to watch, sorry for my honesty but i gotta be honest :p hope you'll make funny builds soon, otherwise love your content<3

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