I've stopped playing as of late. Started playing more story driven games. Just finished red dead 2 the other day. Having alot more fun with that. It's the same old song and dance with dbd.. just kinds over it. Killer gets to a point where it's to difficult to enjoy it with mmr.. and survivor is easy mode.
I find most fun to watch traper gamplay, playing dbd rarly but always have fun playing traper.He have most creative addons in game ngl, tho killer role isnt for me when l see surv are kinda bad/beginners l feel bad for them and let 3 of them escape usualy
I have always wondered how different the kill rate would be if they took dead hard out of the game for one week. Seeing this video as well as thinking about how many times I have seen a survivor extend a chase or survive when they shouldn’t have because of dead hard, I imagine there would be a noticeable difference. Also until dead hard is addressed I don’t think we can ever truly know how imbalanced the game is, because sometimes the difference between getting a hook or kill is the difference between winning or losing the game, and dead hard often creates situations which delays or prevents the killer from getting that necessary hook or kill (at least at high levels of play, anyway).
Crutch hard: this perk is training wheels for players that don’t know how to loop. Yet for some reason people that know how to loop crutch their games with it.
Everyone that says the game ain’t fun no more is the same people that has played too much of it. I felt the same way about rainbow my last season I played was burnt horizon and I didn’t even play a full season just enough to get ranked and I haven’t played since it’s about being burnt out more than the game itself. I could’ve blamed it on the people using glitches in the game that made me stop but the headaches and sweats I got from the game made me not want to tryhard no more.
When they showed off the new killer perks, I swear people are paid to be this optimistic, otz who’s a great player, talked about the last killer perk like he forgot boon totems existed
Imagine a killer version of Dead Hard. After a hit, you can press E and hit again, to get double hits or to correct after a whiff. Imagine the river of survivor tears and the complaints about "undeserved" hits. But them pressing E to do the equivalent is fine.
bruh' facecams always been weird to me, for whatever reason i find myself just staring too long at the camera and not the gameplay sometimes…mayb i am the weird one idk…
"the only way to win if they don't do their objective" I'm sorry tru3 but you played blight very poorly like you could not play better. you always blame the game If you watch the player Lilith, he is one of the best blight players in the world. Lilith never blame the game like you. What I'm trying to say there is a window to improve. You did not play perfectly that why you lost
So many survivor players have become so dead hard addicted that they legitimately cannot play without it. They would fall extremely fast due to an inability to play the game normally without their crutch. And before I get accused of being a killer who never plays surv. I play surv. Alot, never run DH
It makes me feel good to know that this is just the state of the game. Seeing someone with this much knowledge get just one kill pushes me to enjoy the good chases and not to take it too seriously.
Ya I understand the totem struggles, they’re great when they don’t get broken like instantly. I was farming BP on Plague recently and I run Ruin, Undying, Corrupt and BBQ on her. Corrupt so I can get some early sickness going by infecting all the open gens. I had 3 games in a row where survivors waited out my corrupt and used its duration to find and smash my ruin-undying… like the tech is in the game to reset totems now with Pentimento, why not let us relight ALL hexes so we’re on level ground with Boon totems
So the Survivor can destroy the killer totem once and for all, and if the killer destroys the survivor's boon totem, they can do it forever? Oh yeah, it's really fair xD
ruin undying are just to inconsistent. corrupt, dead lock and either sloppy or pop (depending on the killer) and some chase or tracking perk (bbq, enduring). if im about to take ruin i also take pop as a backup. ruin/undying if its get cleansed so fast, as in this match, its so discouraging. you had them all 3 at the end. unbreakable made a 4k into a 1k….feels bad
Not every game is gonna be perfect you’ll have games where survivors get away or ruin and dying get offed early game and thats okay tru3 has said in the past “not every game you can win” not every game can be played at its best and you shouldn’t expect every game to be perfect i love killer perks and survivor perks i think both are interesting but i will say this not every totem can be in a good hiding spot lol ive had games where ruin is hidden the entire game ive also had games where ruin gets offed immediately and is it sad? Yes i get annoyed but i dont take it personally
Along with the hatch "nerf" came like 15 more buffs to "compensate", It's not like survivors couldn't 4 man escape to begin with or handle a 3 gen. The devs must really think survivor players are stupid as hell, it's kinda sad actually. Still a great game, but with these new perks being added is completely destroying other playstyles. I will not be surprised if we start seeing more one-hit down style killers. Almost all of the m1 killers are weak now, and with the new update comes even more nerfs to killers that never really even had a chance before. I will always continue to try as much as I can, but it's just getting to a point where a m1 killer really can't keep up anymore.
FIRST
Second
Fourth
I've stopped playing as of late. Started playing more story driven games. Just finished red dead 2 the other day. Having alot more fun with that. It's the same old song and dance with dbd.. just kinds over it. Killer gets to a point where it's to difficult to enjoy it with mmr.. and survivor is easy mode.
Get a
it sucks to play killer
I find most fun to watch traper gamplay, playing dbd rarly but always have fun playing traper.He have most creative addons in game ngl, tho killer role isnt for me when l see surv are kinda bad/beginners l feel bad for them and let 3 of them escape usualy
I've started playing camping bubba exclusively. Who needs perks when your job is to stand in one place?
I have always wondered how different the kill rate would be if they took dead hard out of the game for one week. Seeing this video as well as thinking about how many times I have seen a survivor extend a chase or survive when they shouldn’t have because of dead hard, I imagine there would be a noticeable difference. Also until dead hard is addressed I don’t think we can ever truly know how imbalanced the game is, because sometimes the difference between getting a hook or kill is the difference between winning or losing the game, and dead hard often creates situations which delays or prevents the killer from getting that necessary hook or kill (at least at high levels of play, anyway).
Crutch hard: this perk is training wheels for players that don’t know how to loop.
Yet for some reason people that know how to loop crutch their games with it.
Loses 2 of 4 perks..tHeY gOt rId Of aLL mY pErKs
Of course survivors perks do everything for them, they don’t get a power like killer, only perks. Little bit of a non statement there.
Everyone that says the game ain’t fun no more is the same people that has played too much of it. I felt the same way about rainbow my last season I played was burnt horizon and I didn’t even play a full season just enough to get ranked and I haven’t played since it’s about being burnt out more than the game itself. I could’ve blamed it on the people using glitches in the game that made me stop but the headaches and sweats I got from the game made me not want to tryhard no more.
When they showed off the new killer perks, I swear people are paid to be this optimistic, otz who’s a great player, talked about the last killer perk like he forgot boon totems existed
Imagine a killer version of Dead Hard. After a hit, you can press E and hit again, to get double hits or to correct after a whiff. Imagine the river of survivor tears and the complaints about "undeserved" hits. But them pressing E to do the equivalent is fine.
bruh' facecams always been weird to me, for whatever reason i find myself just staring too long at the camera and not the gameplay sometimes…mayb i am the weird one idk…
"the only way to win if they don't do their objective"
I'm sorry tru3 but you played blight very poorly like you could not play better. you always blame the game
If you watch the player Lilith, he is one of the best blight players in the world. Lilith never blame the game like you. What I'm trying to say there is a window to improve. You did not play perfectly that why you lost
So many survivor players have become so dead hard addicted that they legitimately cannot play without it. They would fall extremely fast due to an inability to play the game normally without their crutch. And before I get accused of being a killer who never plays surv. I play surv. Alot, never run DH
It makes me feel good to know that this is just the state of the game. Seeing someone with this much knowledge get just one kill pushes me to enjoy the good chases and not to take it too seriously.
Ya I understand the totem struggles, they’re great when they don’t get broken like instantly. I was farming BP on Plague recently and I run Ruin, Undying, Corrupt and BBQ on her. Corrupt so I can get some early sickness going by infecting all the open gens. I had 3 games in a row where survivors waited out my corrupt and used its duration to find and smash my ruin-undying… like the tech is in the game to reset totems now with Pentimento, why not let us relight ALL hexes so we’re on level ground with Boon totems
So the Survivor can destroy the killer totem once and for all, and if the killer destroys the survivor's boon totem, they can do it forever? Oh yeah, it's really fair xD
Has True said whether he thinks the new killer is going to get nerfed or not?
ruin undying are just to inconsistent. corrupt, dead lock and either sloppy or pop (depending on the killer) and some chase or tracking perk (bbq, enduring). if im about to take ruin i also take pop as a backup. ruin/undying if its get cleansed so fast, as in this match, its so discouraging. you had them all 3 at the end. unbreakable made a 4k into a 1k….feels bad
Not every game is gonna be perfect you’ll have games where survivors get away or ruin and dying get offed early game and thats okay tru3 has said in the past “not every game you can win” not every game can be played at its best and you shouldn’t expect every game to be perfect i love killer perks and survivor perks i think both are interesting but i will say this not every totem can be in a good hiding spot lol ive had games where ruin is hidden the entire game ive also had games where ruin gets offed immediately and is it sad? Yes i get annoyed but i dont take it personally
Along with the hatch "nerf" came like 15 more buffs to "compensate", It's not like survivors couldn't 4 man escape to begin with or handle a 3 gen. The devs must really think survivor players are stupid as hell, it's kinda sad actually. Still a great game, but with these new perks being added is completely destroying other playstyles. I will not be surprised if we start seeing more one-hit down style killers. Almost all of the m1 killers are weak now, and with the new update comes even more nerfs to killers that never really even had a chance before. I will always continue to try as much as I can, but it's just getting to a point where a m1 killer really can't keep up anymore.