Making Bubba An ENDGAME MONSTER! – Dead By Daylight



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Today we utilize an all endgame Bubba Build to hyper punish survivors after they finish all the gens. No way out allows us to deny them the ability to open the exit gates for awhile, remember me makes opening doors take longer, rancor so we can mori the obsession at endgame, and no one escapes death to secure fast one hit downs after the gens have been finished!
I hope you all are ready! Sit back and enjoy some Survivor massacre! Hope the dbd, dbd mobile Dead by daylight mobile, and dead by daylight crossplay communities all love the survivor gameplay and Rank 1 Bubba Gameplay!

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#dbd #Bubba #DeadbyDaylight #redsgaminggears #BHVR #intothefog

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18 thoughts on “Making Bubba An ENDGAME MONSTER! – Dead By Daylight”

  1. Seriously, fuck that Sable. I hate people who cheat and exploit in games, how can you be so pathetic that you need to cheat in a game? There's no skill, there's no fun, it's lame as hell.

    Great plays as always Red.

    Reply
  2. Slug king Myers build
    Perks: Corrupt Intervention, Infectious Fright, Deadlock, and Knock Out
    Add-ons, Fragrant Tuft of Hair and Memorial Flower
    This is one of my favorite builds in the game and I always get people to dc using this build. Best of luck Red and see you in the next one. ❤❤❤

    Reply
  3. 2:16 so from an outside perspective (as I don’t play the game I only watch red play) tricksters knifes just don’t feel like they have any weight to them, even if they are super light blades let’s compare them to say a pebble or small stone, when you throw a pebble there is still some weight to it, I’ve thrown throwing knifes (I suck at it but still) and when they hit a wall or log you feel that impact there is a thud, even with something like a CD (been the lightest thing I can think of that I’ve thrown apart from that time I throw air at my mum because she was doing things she shouldn’t do because of how I’ll she was) there is still something to it but the tricksters knifes just don’t feel impactful.

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  4. Hi Red, I have a suggestion for a build request that involves lots of triggers when hooking different survivors

    – No Way Out (hooks different survivors increases time to open exits)
    – Grim Embrace (block gens the first time you hook each survivor, bonus block for the fourth)
    – Hex: Plaything (survivors become Oblivious the first time they are hooked until they cleanse their specific hex)
    – Scourge Hook Gift of Pain (the first time a Scourge Hooked survivor is healed they suffer 16% action speed slowdown)

    This combo is generic enough to fit many killers, I would recommend just pick your favorite killer or two for a hit and run style build and go to town trying to hook all four survivors. 🙂 (Pig could be a fun choice for the theme since you typically want to spread out her traps a ong all four survivors as well, but that’s optional.)

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