Meta Trapper vs. Perkless Nurse | Dead by Daylight



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This video showcases the results of a 10-game experiment where the best and worst Killer in DBD competed to the get the best performance.

00:00 Explanation
04:36 Eyrie Game
15:19 Final game

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32 thoughts on “Meta Trapper vs. Perkless Nurse | Dead by Daylight”

  1. These results really do show how "MMR" is insufficient to show the gap between Killers. Despite a diference of only 0.1 kills, Nurse was definitely stronger and more capable of destroying Survivors early on.

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  2. I think something that is very common knowledge but isn't mentioned enough is how much Nurse just does NOT care about Pallets or normal looping tiles in general. The thing about EVERY other killer regardless of circumstance is that a pallet is something that will prolong your chase, it is a place for survivors to feel some sort of power over the killer. But against Nurse you don't even stop to consider dropping a pallet EVER, you immediately ignore pallets and other places that are usually very safe for you.

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  3. I can pretty much confirm the Nurse related Side – I started playing her a few weeks ago for the very first time pretty much and i started playing her with nothing, no perks – no addons – and i needed 3 games for my first 4 k and even the first and second game were 2 and 3ks – after that i consistently got a average of about 3 kills, even vs swfs with a couple thousand hours. Then i started playing her WITH perks and addons – and none – not a single survivor ever escaped through the exit gate and they never completed all gens. Sometimes one escapes through the hatch, but well thats rng who is closer where it spawns. So…. even as an total amateur with Nurse – i was getting extremely good results and i dont think the statement "she is strong but hard to play" works for a reason for her state in the game. I realised that – if i encounter a Nurse as Survivor – there is pretty much already determined that i will not escape, no matter how good we play and no matter how hard we try. If she is half decent – she will kill atleast 3 of us. If i have hatch luck – okay – i escape – but otherwise — i dont- and i dont think thats healthy for a game. When you can already tell how the match will end no matter what you do. And i feel its similiar with Blight. I don't think thats balanced and it lowers my personal fun at that point with this game

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  4. I don‘t know if it‘s a valid or good idea, but could you try this trapper with this lovely strategie against a comp team, i really think it would be exciting to see what would happen…

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