MOST HEALTHY WAY TO PLAY DBD IS PUNISHED? Dead by Daylight



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14 thoughts on “MOST HEALTHY WAY TO PLAY DBD IS PUNISHED? Dead by Daylight”

  1. I would never not tunnel/not camp after such game. At some point they were almost all 4 slugged down (which is already a win in my book) and everyone was also 2 hooked. And then they tbag at exit gates – fucking disgustingly unfair.

    Devs don't give a shit about killers most of the time unless queue times get insanely bad. Killers don't buy Feng skins after all.

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  2. it will never make sense how the devs agree with gen regression perks being oppressive and nerf it, then proceed to leave gen regression perks alone. not only that but they bring more and more into the game like holy shit

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  3. one of the reasons i started to tunnel most of my games, it's so fucking stupid how you have to play nearly perfect to get just a draw with luck. And you then get t bagged as if you got outplayed. But hey, you just need to get better at killer, just need to pressure more, i 4k perkless as trapper.

    Can you imagine if there was a mechanic in overwatch that makes to weaker team be able to defeat the team with experienced players and meta picks?

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  4. Toxic t-bagging at the Exit Gates is STILL not punished in this game. No attempts were made to punish this behavior – neither via gameplay mechanics (for example, The Entity would apply 5 seconds root to those who spend stand still at the Exit Gates) or via social tools (applying in-game punishment for toxicity). No, they think that it is perfectly fine for a Killer player to have an incredibly stressful and disheartening experience, and then get their misfortune rubbed in their face by these toxic Survivors.

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