My Nitpicks About Dead by Daylight



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One thing that’s always annoyed me about Huntress is her pallet break animation. USE YOUR AXE! Welcome to my video nitpicking Dead by Daylight.

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At the time of this video’s release Chapter 33 Castlevania has released. With new Killer Dracula and Survivor, Trevor Belmont.

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Music used from YouTube Audio Library:
Mysterious Strange Things – Yung Logos
The Emperor’s Army – Jeremy Blake
Clean and Dance – An Jone

Timestamps:
Intro 0:00
Lore inaccessibility 0:39
Lore unlocks 0:58
Level 1:14
Shrine of Secrets 1:36
Seasonal cosmetics 2:00
Myers’ power cap 2:24
Power descriptions 2:45
Killer bots in customs 3:13
Some achievements 3:27
Table 4:30
Invisible walls 4:32
Cosmetic clipping 4:53
‘The’ name scheme 5:20
Blight skins 5:46
Give Victor a hat 5:57
7 minutes 6:07
Artist has no crow perks 6:25
Butterfly knife 6:33
Escape! Cake rarity 6:36
Oni in the lobby 6:45
Iridescent inconsistency 6:47
Add-On consistency 6:54
Luck 7:14
Secret Offerings 7:33
Nurse’s lore 7:58
Linked sets 8:11
Wraith’s Clappers 8:24
Iridescent effects 8:31
Myers’ uhhh… 8:43
Hag jank 8:55
Chess reference 9:01
Selectable abilities 9:11
Deep Wound 9:20
Loadouts 9:24
Visual bug 9:26
Azarov’s Resting Place 9:31
Pointless Add-Ons 9:41
Custom Games bug 9:57
Item holding 10:01
Airlock Doors 10:10
Prestige 100 10:16
Small shoes 10:19
Post-game rocks 10:23
Perk Tiers 10:29
Ada’s lore 10:38
Short lore entries 10:46
Conclusion 11:00
New channel 11:11
Outro 11:31

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48 thoughts on “My Nitpicks About Dead by Daylight”

  1. My biggest one is that the Phantom of the Opera skin for Wraith has a visual bug. While invisible, there’s this thing that sways in front of your screen. Idk if it’s the cape or what but it’s annoying. Especially because it’s otherwise my favorite skin for him.

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  2. Dbd should add more secret offerings. It could be fun having to guess what the killer brought to alter the trials. Same on survivor side. It could be fun as killer being surprised how a trial is altered because the offering was secret

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  3. – i hate that they got rid of the "previous/next" buttons to switch characters…so annoying
    – when selecting charms, the search bar is hidden behind the charm slots, but you can still type in it, you just can't see what you're typing
    – you can rotate every killer in the lobby except xeno and chucky
    – huntress, plague, pig, freddy, and bubba all need chase music so badly it's embarrassing
    – they need to go back and update old mori animation, wraith's is the worst in the game and it's also pretty embarrasing
    – also imo they need to make moris either look more realistic (with like wounds on survivor bodies, like you get chainsawed by billy and the body is still intact no scratches…), or they need to lean more into the pg-13 violence. Go the Hux, Vecna, Alien route, or go the sadako, pinhead, clown route

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  4. I think removing tier perks would let the developers create even more interesting perks, cause they wouldn't have to think about creating a % or CD or something like that for it to make sense to level it up. Like when they removed the CD from Any Means Necessary and had to find something else for it to be upgradeable, or when they add things that look so unnecessary like Light-Footed's CD. If perk desing wasn't tied to this, I think we would see some more creative perks.

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  5. 10:38 I have the same nitpick for Soma's outfit for Trevor, as both his outfit descriptions are talking about the events of Aria of Sorrow (his deep rift description even mentions the true final boss of AoS, Chaos), yet his design is from Dawn of Sorrow.

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  6. The Achievements that are reliant purely on luck is my main issue. Only missing two and I need to get Vecna and get lucky enough to find and escape with either the hand or eye. Ill take the grinds though easily

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  7. 10:10 I’ve always thought that the Airlock Doors offering was a clever way to show how powerful and magical The Entity’s Campfire is!

    Benedict Baker’s Journal entry on Offerings confirmed that The Entity’s Campfire could burn an offering made of bones quickly while leaving his hand completely unharmed.

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  8. Feet jokes aside, I've been feeling like Myers' whole model needs a rework/remaster. I'm pretty sure he hasn't recived a single visual chnage since they remived his red mask and even that was very close to his release. His hands look like clay and his mask is just so chunky…

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  9. If whiskeys had a line for seven minutes past logically, it would probably be “ this is taking too long” or “ you’re wasting my time” but I think it would be really funny to hear him yell “ goddamnit”

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  10. I wish there was a possibility to skip the sacrifice animation as a survivor. Like hey, I`ve seen it hundreds, if not thousands of times, and I just want to return to the lobby 😅

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  11. 1. They should make brown add-ons unlimited (infinite amount) after P20, same goes with different rarities at different prestige levels, and ultimately unlimited iri add-ons at P100. Then the prestige levels would finally mean something.
    (This might result in more usage of OP add-ons, but they should rework/nerf the OP add-ons anyway)
    2. Re-modeled killer powers for cosmetics are something I’ve wanted for a long time. Different hatchet appearances for Huntress, knife recolors for Trickster, according hats/accessories for Victor for Twins cosmetics, and so on.

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  12. One thing that annoys me in regards to the iridescent add-ons and their inconsistencies, is when a killer's 2 iridescent add-ons completely counteract each other to where the killer gains ultimately no benefit from them, or worse they become weaker. This gets compounded on by the few killers where running both of their iridescents makes them far more dangerous than with just one of them.
    For example, the Nurse. If you run both of her iridescents, while yes you get a boost to speed, you end up with 1 blink that has a longer cooldown as a result, with the main benefit of the Torn Bookmark (the additional blink) being lost due to the Matchbox restricting it to 1, and not allowing other add-ons to affect it.
    Yet other killers like Huntress or Myers, while they do have a downside to them in some way (the single hatchet for huntress and longer time to reach T3 for Myers, with the speed decrease able to be countered by certain perks, including his own PWYF), they don't lose any of the benefits of either add-on when running both, and can be far more lethal with them.

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  13. My biggest nitpick right now is objects like totems, and the pumpkins right now, spawning right next to a windows or pallet. Taking a hit because you went to throw a pallet and started kicking a pumpkin you didn't see next to it is really annoying.

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  14. Love it when i run saboteur, unhook a survivor, try to heal them and OOPS NO SABOTAGE FOR THE NEXT MINUTE.
    I wish it entered cooldown on a successful attempt or just make the prompt appear instantly

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  15. I would love a hat for Victor. It makes him more visible if anything.

    I know there aren't a lot of Twins players, and those of us that do, put a lot of time in them- but it would be a flex on the really good players of giving the homicidal gremlin a giant hat that can be seen over terrain!

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  16. They should add icons/banners of a character for prestiging to a certain level just a fun feature to have to show off a fav surv/killer because the fact they are making icons of the characters in different skins and such without the base skin is so annoying to me

    Reply

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