NEMESIS KILLER GUIDE – Tips, Techniques, Perks, Addons, & More | Dead By Daylight Resident Evil



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In today’s video I do my best to explain the best tips and tricks to improving your killer gameplay on The Nemesis and how you can learn what the strengths and weaknesses Nemesis has. Please LIKE & SHARE to help me out, put a LOT OF WORK into this video! Hope this helps you improve your gameplay! 😀

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24 thoughts on “NEMESIS KILLER GUIDE – Tips, Techniques, Perks, Addons, & More | Dead By Daylight Resident Evil”

  1. No idea if it's been said, but just go for any Marvin's blood you see in your blood web. Easily his best add on since you don't even have to worry about getting t3

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  2. Thank you coco! I really needed this. Im new to killer and i wanted to have nemesis as my main because hes so bad ass! First time with him was pretty hard, i almost gave up but i just go back and watch your vids on nemesis and it motivated me to just keep playing him and be patient and today i managed to get my first 4k! And i don't have any gen pressure perks. Im currently running unrelenting, lethal pursuer,sloppy butcher and hysteria..do you think thats a good combo for starters??

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  3. Sorry to be that type of gal, but I think that on any sort of guide the information needs to be crystal clear to avoid confusions.
    So, if you don't mind, I'll re-explain your part on Mutation at 5:27.

    In order to go from Tier 1 to Tier 2, you need 6 Contamination Points.
    In order to go from Tier 2 to Tier 3, you need 9 Contamination Points.

    You gain 3 Contamination Points when infecting a Survivor and 1 Contamination Point when hitting either a survivor who is already Contaminated with your Tentacle Strike or when destroying a Zombie, also with your Tentacle Strike.

    This essentially means that you need to infect 2 Survivors or kill 6 Zombies (without add-ons), to go from Tier 1 to Tier 2, and infect 3 survivors or kill 9 Zombies (again, without add-ons), to go from Tier 2 to Tier 3.

    Also as a side note in 5:53, Mutation Tier 1 and Tier 2 have the exact same range of Tentacle Strike (5 meters), so in Tier 2 you only gain the ability to destroy pallets and breakable walls, but not extra range. The only time it gains range is when reaching Tier 3, which indeed increases by just one meter to a grand total of 6 meters.

    As far as I know, there is no difference in successful or missed Tentacle Strike cooldown in Tier 3 and is just a slightly different animation.

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  4. Thanks for the guide! I'm really enjoying Nemesis. Also his Lethal Pursuer perk is way better than I thought it would be; being able to go straight to survivors and start a chase at the beginning of a match is so helpful!

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  5. I’m new to Nemesis so I build a quick perk build up for him. I really want to try Save Best for Last but Idk which perk I should get rid of. Can you help? Please

    My current build is
    NOED
    NURSES CALLING
    INFECTIOUS FRIGHT
    POP GOES THE WEISEL

    I have NOED because I’m still a new killer to Nemesis this perky comes in handy.
    Nurses calling because since I can infect them, they have to constantly heal.
    Infectious fright because since there’s a new flash bang perk, this perk will help me see where the closest survivor is In order to avoid getting flashbang
    Pop Goes the WEISEL because since Nemesis is slow and it can take a while to infect someone or down them, as soon as this perk is lit up, I can regress a generator and it basically makes up for the time I wasted

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  6. He’s good but in desperate need of a hitbox buff it’s so small, the speed boost on infection hit could be gone, but otherwise small tweaks to make him great. I’ve found his height to be a small problem you lose people a lot when people walk into you and sometimes miss hits lol. I still love him and he’s still alright great vid!

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