Nemesis' Zombies are HILARIOUS – Dead by Daylight



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Sometimes nothing more than recon, sometimes lethal killing machines – the Nemesis’ zombies are an inconsistent yet hilarious features
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30 thoughts on “Nemesis' Zombies are HILARIOUS – Dead by Daylight”

  1. I love nemmy, he’s weirdly satisfying. Also ardy sounds more chill these days, that’s cool. although HADDONFIELD MY FAVOURITE MAP BRO will always live rent free in my head lmao

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  2. Those addons are worthless imo, even just Marvin's blood is superior to both combined. I use Mikail's eye and Marvin's blood, I don't think any other addons are worth anything.

    Also just as an aside, if survivor gen repair mechanics (addons, items, perks, etc) can stack, how is it fair or even fun that killer regressive perks don't stack? I think eruption should be able to stack with pop on each gen if prove thyself can stack with toolboxes, which can then in turn stack with addons…don't think it would be that busted considering how quickly gens can pop

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  3. Tier 3 also makes it to were holding the tentacle out will make you move at 4 ms rather than the 3.8ms in the lower tiers. Doesn’t sound that powerful but it’s really useful for launching the attack ahead of time as you round a corner to hit the survivor with no reaction time for them.

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  4. Use movement speed for the zombies. They tend to get in a lot of hits when you do. People constantly underestimate the zombies with the movement buffs. Though its still a bit slow. Detection range is basically useless though so I would stay away from using those addons. ( Oh and do not use the movement speed on gen being done thing.. It does not work well enough. Same for the endgame zombie gate addon.. Forgot its name.. They never fixed the bug where it does not do what it says its supposed to do.. )

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