NERFED FREDDY IS HERE! | Dead by Daylight (The Nightmare Gameplay Commentary)



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The newly nerfed Freddy is playable on the PTB, let’s give it a whirl! Enjoy this gameplay commentary in Dead by Daylight as the Nightmare from my recent Twitch livestream!
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Dead by Daylight
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Twitch Channel
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#DBD #intothefog

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15 thoughts on “NERFED FREDDY IS HERE! | Dead by Daylight (The Nightmare Gameplay Commentary)”

  1. honestly i havent been subbed for very long. Im quite newer but ive watched a lot of videoe and i really do enjoy them. Thanks for entertaining me when im down. Keep up the good work. Have a good day.❤

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  2. I mained old freddy (with dream pull) and didn’t like his rework at all. Old freddy wasn’t bad it was just he had to played in such a fundamentally altered way from everyone else and that’s what I liked, his rework, whilst making him less boring to play as and against for such an iconic character, for me, will always be similar considering I almost never use snares and prefer pallets infinitely,

    I think to make him cooler for me, I would have reworked him differently but keeping the same old freddy dream pull and invisibility.
    So skill check wake ups are removed and waking up with other survivors or alarm clocks (which I would add) are the only ways to wake back up (bar being hooked). However after waking up, survivors are inflicted with ‘Sleep Deprived’ and have all their action speed slowed for 20-30 seconds so they aren’t fully functioning AND immune to freddy.

    (Also dream transition should be like 5 seconds and have a bigger range)
    I think freddy could have been given an ability called ‘Microsleep’ which tags a survivor you look at (similar animation) and they began having their screen flicker into the dream world. Freddy can hit them within about 7 seconds of using this and then they wake up again and become immune to sleep briefly.
    These changes for me, fix the issue of old freddy not quite being able to effect people immediately and he would feel more scary to play against.

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