NEW BOIL OVER PERK BUFF IS INSANE – Dead By Daylight



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The Perk Boil over allows your struggle effects to be 100% stronger and it also now allows you to get an instant 25% struggle progression when a killer drops down from height. We tested this in the current ptb for Dead By Daylight. Thanks for 23k and thanks for watching!

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Dead by Daylight is an asymmetrical multiplayer horror game where one player takes on the role of a brutal Killer and the other four play as Survivors. As a Killer, your goal is to sacrifice as many Survivors as possible. As a Survivor, your goal is to escape and avoid being caught and killed.
Funny survivor moments in Dead by Daylight of trolling killers while looping killers and flashlight blinding killers to escape. And using the best Survivor perks and a flashlight. Looping and Juking killers

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34 thoughts on “NEW BOIL OVER PERK BUFF IS INSANE – Dead By Daylight”

  1. The Perk Boil over allows your struggle effects to be 100% stronger and it also now allows you to get an instant 25% struggle progression when a killer drops down from height. This also shows off the (Optional) new way to wiggle when being carried. We tested this in the current ptb for Dead By Daylight.

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  2. Bro wtf is this im a survivor main be even i know when somethings too much. Poor killer mains it aint even fair at this point. They better nerf this before they launch.

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  3. In this clip you can see it isn't even that high up you have to fall… so dont think its hard to get. Literally the waist high hay on the farm maps is enough based on multiple clips. This perk will cause us killer mains to slug you and if it comes out as is we will have no other option. If the killer doesn't build for this perk and the survivor builds that will come from it, they have no shot at getting a survivor on the hook. Survivors will just go to the edge of the map like the do already with an easier time wiggling off or they will find a hill where the option is: drop 3 feet to give them 25% wiggle or walk 4 seconds around that you didnt have to before.

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  4. I'm actually quite disappointed in this buff as it was completely unnecessary. Survivors already have too much in there arsenal imo and now as killer mains we have to deal with this? Thanks BHVR.

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  5. I think this is too strong. For Example: You have a hook thats far away with normal wiggle Speed it would not happen that the Survivor would wiggle out but when he always hit the white skill checks he would wiggle out. This could make matches unfair for not so good killers with good survivors.

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  6. well finaly wiggling works for something now. lets hope Bhv actually is starting balancing their game properly now, cuz fuck me wiggle used to do nothing and ''wiggle builds'' nothing+1

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  7. Be careful about walking off the side of the basement stairs from now on. Literally everybody does that instead of walking down the stairs normally. Bad idea now.

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  8. You know damn well that toxic swf groups are going to abuse this perk with a build around it and bring the raccoon city department map offering every time. 3 distracting the killer while 1 goes off doing gens

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  9. The bar increase is what will make this my new go to perk, I wish that was just a game mechanic since the beginning, many hooks are already close to where you get knocked and killers will now have to stop taking the falling shortcut in the basement

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  10. This perk seems toxic now. Just run to floor 2 whenever you're about to lose a chase and force killers to either drop and give you free progress or go the long way downstairs to make it to a hook, to give you even more progress, on top of negating their aura reading abillity for hooks at a certain range, and making it hard for them to move around. Why let killers hook properly?

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  11. 0:25 look at that "great height" lol. I guess anything that would proc balanced landing counts. This is crazy. I hate dealing with wiggling survivors on controller, and the old boil over was tough to deal with. I am not looking forward to dealing with the new one. It's pretty difficult to transport wiggling survivors with the analogue stick.. not as easy as keyboard where you can hold W and tap A+D to compensate. I guess we shall see..

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  12. I’m really getting a kick out of watching people think boil over is gonna shape the metagame. It literally tells you if survivors are running it, so no killers are gonna actually be caught off guard. There’s like 20 hooks on every map, you’re not wiggling off without a specific build or bodyblocking.

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