43 thoughts on “NEW DBD KILLER VECNA S TIER OR F TIER? Dead by Daylight PTB”
Dudes a swiss army knife of watered down abilities we already kinda have with other killers and his pallet ability just seems 99% useless. I would rather just keep playing Artist.
Ya starting at like 6:56 the next minute basically invalidates his entire kit from being remotely useable, the only thing that works constantly is the orb which won't do fuck all in loops or chases, but in case not being able to counter his only consistent ability was too op for you cry babys you can pick up an item to see the slow ass orb and literally turn this killer into some mentally challenged wizard that can't cast spells that do anything. Hope this killer can be bought with shards because as is i cannot justify spending $5 minimum for something that barely can be considered a killer, and its a shame too because its such a cool concept but all i can think about is another knight or skull merchant situation. If he isn't reworked or buffed i definitely won't bother with him. It still shocks me that they don't have actual fog whisperers test this stuff for them before going public. You know the people that actually play the game and have good ideas for balancing? But wtf do i know right?
A very very very dangerous killer for the balancing team in the future. I feel bad for them honestly.
This killer has the potential to dominate over the current top killers with only minor buffs on his delay after his power was used.
His pallet destruction feels slower than other killers. Like a slight 0.2-0.3 seconds slower. I haven’t noticed but if you can fly over dropped pallets he could be even more dangerous.
I think there are a lot of potential synergies with perks for this killer, maybe blood favour would be good, or endur+spirit fury, or that one that breaks pallets after rushed action. Tinkerer looks good with his mobility.
You have to use the dispel sphere to see what magic items they have. If they have the one that buffs mage hand and you don't dispel them before using it, they just get a giant haste buff while you slowed yourself.
For the hand, I can see utility on it from possibly lifting safe pallets back up. Not sure how quickly the survivor can interact after it's been lifted to drop it down again but at that close of a range a quick attack should be able to get the hit.
The devs don’t give survivors enough credit, the amount of stress survivors feel going against the average killer is NOT the same stress the killer feels.
Let the killer be strong, give survivors a chance to learn (and fail if necessary), and adjust from there.
Yeah overall im happy with the killer. While undeniably he’s in weaker side of right now it can be easily fixed with some number changes and not some core design issue like myers
The massive slowdown after each spell is the devs mindset on how survivors can do "counterplay." Yeah just make him literally a moving slug so you can "counter" him. makes total sense right?
I think Vecna's a really cool killer, but they should definitely tweak mage hand. Probably the skeletons a bit as well. The skeletons could do with faster speed or set-up time, and mage hand really needs either less slowdown or a longer duration. Right now without the trickster's glove add-on, mage hand is basically useless.
the ada seemed to have the boots that grants move speed when you use the hand, so shouldn't get the same amount of distance normally, I heard some used the hand to block the vault animation but don't know if it works well or not
Against potatoes it will be S tier. They don't know how to do basic counter play. Against anyone up to and beyond the softcap, this is easily B tier at best.
The Orb is way too slow. The vaulting / flying has a useless slowdown. Negates what catch up you could do. The Pallet holding is good in theory, more testing might be needed for that but so far seems to be the best one of the bunch. The skelly projectiles are ass. Make the gap in between each one smaller.
Most “Fog Whispers” Are like he’s OP, “These abilities are amazing” Great placebo effect with his abilities bhvr 😂 – Tru states pure facts about his abilities and power, Will no doubt have another video based on his opinions 😂
Magic hand is the most useless against decent survivors for what I saw while I was playing, survs can just keep running bc you get slower or they can just run the same loop one more time and drop the pallet lol
They need to shorten his stuns asap, that’s just crazy. Absolutely bizarre that they didn‘t even notice such simple things. The fact that you can instantly see how bad the stuns of this killer are just makes me wonder if the devs even ran one single loop as they tested this? The hand is simply just a gimmick
Dudes a swiss army knife of watered down abilities we already kinda have with other killers and his pallet ability just seems 99% useless. I would rather just keep playing Artist.
This killers weak af. Coming from survivor main
Ya starting at like 6:56 the next minute basically invalidates his entire kit from being remotely useable, the only thing that works constantly is the orb which won't do fuck all in loops or chases, but in case not being able to counter his only consistent ability was too op for you cry babys you can pick up an item to see the slow ass orb and literally turn this killer into some mentally challenged wizard that can't cast spells that do anything. Hope this killer can be bought with shards because as is i cannot justify spending $5 minimum for something that barely can be considered a killer, and its a shame too because its such a cool concept but all i can think about is another knight or skull merchant situation. If he isn't reworked or buffed i definitely won't bother with him. It still shocks me that they don't have actual fog whisperers test this stuff for them before going public. You know the people that actually play the game and have good ideas for balancing? But wtf do i know right?
At least his music is cool.
can the survivor just sit there if you lift it back up and just drop it again?
A very very very dangerous killer for the balancing team in the future. I feel bad for them honestly.
This killer has the potential to dominate over the current top killers with only minor buffs on his delay after his power was used.
His pallet destruction feels slower than other killers. Like a slight 0.2-0.3 seconds slower.
I haven’t noticed but if you can fly over dropped pallets he could be even more dangerous.
I think there are a lot of potential synergies with perks for this killer, maybe blood favour would be good, or endur+spirit fury, or that one that breaks pallets after rushed action. Tinkerer looks good with his mobility.
You have to use the dispel sphere to see what magic items they have. If they have the one that buffs mage hand and you don't dispel them before using it, they just get a giant haste buff while you slowed yourself.
how about show some respect for 1000ppl watching you and tone down ur fckin notifications. especially during live events. is you really that stupid
Is there a new survivor too?!?!? PLS BE ELEVEN!!!!!!!!!!🥺🫶
So he is basically an M1 killer
This killer's power is do nothing and get stunned at the beginning and the end of it.
For the hand, I can see utility on it from possibly lifting safe pallets back up. Not sure how quickly the survivor can interact after it's been lifted to drop it down again but at that close of a range a quick attack should be able to get the hit.
The devs don’t give survivors enough credit, the amount of stress survivors feel going against the average killer is NOT the same stress the killer feels.
Let the killer be strong, give survivors a chance to learn (and fail if necessary), and adjust from there.
Wheres Adam Smasher?
I really hate as Mori-es animates
yep this killer needs some buffs
Yeah overall im happy with the killer. While undeniably he’s in weaker side of right now it can be easily fixed with some number changes and not some core design issue like myers
its weird that a killer wants to pick a pallet back up so that the survivor can use it again
The massive slowdown after each spell is the devs mindset on how survivors can do "counterplay." Yeah just make him literally a moving slug so you can "counter" him. makes total sense right?
this is how i thought the knights power should have worked. ie. switching guards.
now even the killers are survivor sided….lol. def gonna stop playing.
They add 4 powers to make it feel decent but in reality it’s shit
Wow this killer seems really weak and painfully clunky
I think Vecna's a really cool killer, but they should definitely tweak mage hand. Probably the skeletons a bit as well. The skeletons could do with faster speed or set-up time, and mage hand really needs either less slowdown or a longer duration. Right now without the trickster's glove add-on, mage hand is basically useless.
Basically he's an weaker Wraith 😂
Can't bhvr alredy do lore thing and say that Entity castrate every license killer from their original power before joining dbd world?
He definetely feels clunky to play as but with some little cooldown reductions he will be really fun and good
looks like b tier need some buffs to be better
I love how you can crouch tech his only damaging ability hahaha
Garbage killer wont even get 2 k on high mmr very slow very clunky
But of course very "fun" for surviviours
7:17 BRO I CANT 😂😂😂
the survs looked so fucking sus in this, snapping into directions and shit. Unless they were bots
the ada seemed to have the boots that grants move speed when you use the hand, so shouldn't get the same amount of distance normally, I heard some used the hand to block the vault animation but don't know if it works well or not
Maybe ability cooldown with the pallet breaking iri is the way
BHVR put out a new m1 killer, I see.
Against potatoes it will be S tier. They don't know how to do basic counter play. Against anyone up to and beyond the softcap, this is easily B tier at best.
The Orb is way too slow. The vaulting / flying has a useless slowdown. Negates what catch up you could do. The Pallet holding is good in theory, more testing might be needed for that but so far seems to be the best one of the bunch. The skelly projectiles are ass. Make the gap in between each one smaller.
It's a really cool idea, but his numbers need fine tuning. He feels really bad to play as he's just too slow.
Every cooldown is as long as a pallet stun, that’s actually insane, it makes it worse to use his power than to just do nothing, that’s really shit
His ability is very weak, I would try the orb ball with broken while in chase
Most “Fog Whispers” Are like he’s OP, “These abilities are amazing” Great placebo effect with his abilities bhvr 😂 – Tru states pure facts about his abilities and power, Will no doubt have another video based on his opinions 😂
Magic hand is the most useless against decent survivors for what I saw while I was playing, survs can just keep running bc you get slower or they can just run the same loop one more time and drop the pallet lol
They need to shorten his stuns asap, that’s just crazy. Absolutely bizarre that they didn‘t even notice such simple things. The fact that you can instantly see how bad the stuns of this killer are just makes me wonder if the devs even ran one single loop as they tested this? The hand is simply just a gimmick