NEW TECH on my New Favorite Wesker Map | Dead by Daylight Wesker Gameplay



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In this video I am blatantly using a tech I haven’t talked about yet as an excuse to play on my favorite Wesker map. I really, really, really like Garden, guys.

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23 thoughts on “NEW TECH on my New Favorite Wesker Map | Dead by Daylight Wesker Gameplay”

  1. Happy Birthday Alranican !

    it's thanks to you that i learned much on Wesker, and thanks to you that i did my first Wallslide on a Car with Wesker (ON THIS SAME MAP!)

    It's always impressive to see how easily you can chain these techs and all !

    two questions for you: What is the worst map for Wesker ? (i believe it's the singularity's map cause the hitboxes on the walls are terrible)

    And maybe could you redo a full revamped Wesker guide with all the actual Techs and best places to train/lear them? Still got a lot to learn 😀

    Reply
  2. If I had to guess this works the same way normal hug tech work's with blight or Wesker. By using the line of sight to judge if the action can be done. Looking up at the start of the dash tricks the game into not seeing the wall and while you can't pass it because of body collision, your grab hit box won't be stopped by it. As for the frame rate…well tech heavy people know that less frames means less game updates so more ways to break it

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  3. Thanks for the birthday wishes everyone! I've seen a couple people asking for my Garden filters, which I have uploaded on my Discord here: https://discord.gg/2mKRxCZJKr

    Figured I should just pin this for the people who want it.

    Also, apparently the flick does work on 90 as well, it's just a lot harder to time. You can also flick down to up instead of up to down, if that works better for you.

    Reply

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