Official Skull Merchant Buffs, More Eruption Changes, Perk Buffs & more! | Dead By Daylight



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Official Skull Merchant Buffs, More Eruption Changes, Perk Buffs & more! | Dead By Daylight

Changes Here – https://twitter.com/DeadByBHVR/status/1628771709535879171
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27 thoughts on “Official Skull Merchant Buffs, More Eruption Changes, Perk Buffs & more! | Dead By Daylight”

  1. Some of these changes are actually great like making them not have a cooldown for placing drones and the changes allowing you to see the progress towards a survivors exposed and the survivor not seeing the eye while tracked.

    Reply
  2. Yet another chapter where survivors get one decent perk and everything else is garbage, yet killers keep getting more and more new meta perks. At least the upcoming mid chapter will be bringing in yet another slew of perk changes, but I'm worried about new obnoxious killer meta will occur after. Also Eruption being dead and no longer carrying garbage killers is a major win.

    Reply
  3. Ok so now the survivor perk is harder on the killer.
    They can't make a balanced perk to save a game.
    Now a survivor will sprint burst to a hook and sabo before the killer can hook.
    Not balanced we have enough sabotaging in the game now.

    Reply
  4. "As the Killer, stayin inside an active drone's radius for 3 seconds would grant you the Undetectable Status Effect, allowing you to ambush Survivors. This could create some awkward moments where you'd be standing around waiting for the effect to kick in, so we're reducing this to 2 seconds."

    Yea, I'm sure that 1 second will make a difference. Do these developers even ?

    Reply
  5. My opinion? I think BHVR is moving back on track to a good step. They’ve nerfed and buffed things that were needed to and helped the skull merchant to be (I’d say) a more effective killer. Just can’t wait to main Renato!!

    Reply
  6. Solid changes. I'm still nervous about the perk that activates on Death Hook as that's also a little pro tunneling. The perk changes shown here are solid though. These made me a bit more optimistic for the chapter release.

    Reply
  7. Another killer with insane 3 gen potential…
    Theres still perks that need reworks like premonition, this is not happening, territorial imperative, beast of prey. I have great ideas for reworks for all of these to make them have some use

    Reply
  8. The Killer is badly designed and being met with scathing criticism, the perks are all mediocre at best, and nobody will even remember the chapter came out just like A Binding Of Kin (Twins + Elodie) because none of its content is ever going to see the light of day after its release.
    BHVR aren’t a small indie developer working out of a garage or something. They have money. Lots of it.
    They can afford to scrap and cancel this entire chapter release.
    But will they?
    Fuck no.

    Reply
  9. Really the only thing i like is the eruption not being overnerfed, other than i couldn't care less about this chapter honestly. Bad killer design, boring and bad power, useless killer perks. Killer mains took a big L on this one for no reason…

    Reply

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