Old Decisive Strike Is BACK?!?! – Dead By Daylight



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

THIS NEW DEVEOPER UPDATE IS JUICY!
https://forums.bhvr.com/dead-by-daylight/kb/articles/440

I’m live on Twitch 4-6 days a week!
https://www.twitch.tv/spooknjukes

Check out my 2nd channel!
https://www.youtube.com/watch?v=1zHzpjk0NXI&t=118s

More discussion videos!
https://www.youtube.com/watch?v=yZIvF5boIwU
https://www.youtube.com/watch?v=GSydfXx7HFY
https://www.youtube.com/watch?v=B9o8iiBRVP0

0:00 Twins Rework
4:20 Blight Fix
5:03 Haddonfield Rework
6:57 Decisive Strike Buff
8:56 Adrenaline Nerf
10:08 Ultimate Weapon Rework
11:20 NO MORE DEPIPS
12:10 Store Update

source

35 thoughts on “Old Decisive Strike Is BACK?!?! – Dead By Daylight”

  1. I think with d strike, if they made it so that you could use it multiple times like off the record, then it couldn’t have a 5 second stun. It’s really more of a pick your poison situation. We either get 5 second stun, or multiple uses with a 3 second stun. Cause multiple times with 5 seconds would be a bit over-tuned

    Reply
  2. The main thing I wanted to happen to adrenaline is just not work on unhook. And I'm glad that's one of the main things it got. I don't think it's a silly change, to me the fact that the counter was me to drop you so I can hit you when you get back up was silly.

    Now that it doesn't work on hook it needs to have more strategy of when and where to go down instead of, adrenaline will activate so I'm gonna run myself into stupid areas because I know I'm about to stand up and just zoom away.

    Also yes DS being useable mutiple times is terrible and overkill lol, my hate of DS is not that it punishes tunneling, it's survivors that use it offensively and try to force you to have it proc when you are trying to go out of your way to NOT tunnel. And not really looking forward for those times again with the buff back at 5 seconds. A better change would be to keep the 3 seconds but force powers into cooldown, M1 killers would not be hard punished for it and higher tier killers would be forced to be M1 killers. This way seems way healthier to me.

    Reply
  3. Im honestly happy about the adrenaline change, was never fun hooking someone during the EGC them getting unhooked or unhooking themselves with deliverance and sprint burst + full healing out the gates without me able to do anything about it.

    Reply
  4. BHVR: we nerfed DS because you all use it to much
    BHVR: we buffed DS because you all don't use it
    round and round and twirlilng up and down and round and round and twirling..

    Reply
  5. I'd hardly ever use dstrike back in the day, when it were actually good but I tried to use it more recently and imo it's not worth.

    I got tilted with it vs. a tunneling Blight. The stun used to last 5 sec I believe but it's been reduced to 3 sec and he was literally immediately already back on me. 🖕

    Reply
  6. New changes are so cool! Finally i can remove last existing wincondition for low tier killers – ̶3̶ ̶g̶e̶n̶ tunneling. Ill roll pigs/trappers/ghosts with my new ds and leave match every time i get nurse or blight, its so good wohu!!

    Reply
  7. Honestly it sounds like a great update overall. Shifting the meta by making less used perks more viable is better than only nerfing the best things and when used in sync like this leads to probably one of the better quality of life updates in a while.

    Reply
  8. I'm a little sad for a second reason on ultimate weapon. The scream as a Nemesis plated has a hidden effect. Zombies move towards screams. On maps, it let me move my zombies. I can't as easily, and now it's just…boring. It was fun as a scream.

    Reply
  9. I love playing Blight and honestly, I'm glad they're finally doing something about his 'hug tech'. I don't want or need it. It feels dirty to use to me, and took away one of his more meaningful counters.

    I don't begrudge people that like it if that's what made him fun for them, but personally I won't miss it or having to go against it.

    Reply
  10. So killers who use 'Nowhere To Hide' could use both that and 'Ultimate Weapon' to get almost constant aura readings and not have to worry about over kicking gens perhaps? Tbh I don't use distortion but it may be my replacement for adrenaline.

    Reply
  11. Thank you! Adrenalin is so situational, yeah it can suck when it procs on the killer side but its an earned effect. You have to stay alive and get the objective done the whole game, like you said… and even if it does activate, if your not injured and don't happen to be near the killer… what was the point? It can so easily be a wasted slot. IDK. I don't think it needed the nerf.

    Reply
  12. An interesting thing they could do for the twins is if the Charolette could recall Victor and he runs from his position back to her, while he does so, he has killer instinct for a certain distance. Addons could extend the range.

    Reply

Leave a Comment