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ONLY 14.5 SECOND PICKUP?! PTB HAS SOME CRAZY CHANGES!! | Dead by Daylight
Hey all it’s PotatoLegion here I hope you’re keeping very well!
In todays video we are exploring EVERYTHING in the PTB!!!
The new finisher moris and the pickup speeds from perm unbreakable!
We also have some nurse gameplay to show how busted she is going to be… (Even though she’s already busted)
Enjoy! 😀
Patchnotes: https://forum.deadbydaylight.com/en/kb/articles/353
Timestamps
Introduction (0:00)
All perk description changes (1:31)
Pickup speeds (04:10)
Nurse gameplay (06:47)
Use code Potatolegion: https://gamersupps.gg/?ref=PotatoLegion
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– PotatoLegion aka “Spud”
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I feel like ill end up seeing a lot more nurses
Ehhh, I’m not a fan. Ending the game line that just feels…like they’re taking out the fun of the challenge. That final cat and mouse is just kind of…gone
Well for what i see, everyone are going to play nurse, is a free win
Swf. Going to be a serious issue. Yep. If this goes through. Tapping out. The game was fine. Nope gotta keep screwing with it.
Useless changes
Literally have swf with all survivors having unbreakable, no mither (not a must) and boon exponential and holy shit will that match be cancer. With soul guard it'll be literally impossible to punish the surv for getting up in your face too
So basically nurse buff and all other killers nerf ?
This is just gonna be unfun for both survivors AND killers, especially soloq survs and mid to low tier killers. Oh and camping is gonna come back in full force.
Stop crying.
Playing survival is no fun anymore
Survival can’t even do gens because they just have to run for their life is boring i which we could fight back
The thing is, I actually like this PTB oddly enough. Or rather, I like the features they're trying to change. The biggest problem of course are the balance issues, as always. Perhaps they can try again later with a lot more thought put into the numbers?
So if you down everyone and grab the last person then the game's over? OMG I'm never going to win.
BHVR please note that not everyone is a good player with thousands of hours of gameplay, nor do the majority want to be the best player out there. Some of us just want to have fun.
Why not just put aggro-gamers in one pile and let the rest of us just play it for fun? A person's playstyle (plenty of different stats to determine) should help with identifying them.
This would not be a great change pls dont change the game like this
Like I said before picking yourself up should be rare chance to get up like they do for you when ur on the hook
The most unnecessary patch yet..
Lol mori is worse that is player chose position
So it's just a slugging game? A super-experienced killer can just slug all day and never actually use technique or allow the game to play out. The majority of players wouldn't have a chance.
Starstruck nurse will be the reason why this won’t make it to the full game
So they can infinite pick up themselves no matter how many times they’ve been slugged ?
People are constantly complaining about SWFs, but 95% of the time, if you aren't playing with a friend(s), everyone usually dies or one person gets hatch, which honestly still happens when in a SWF. Nearly every solo queue is mostly full of survivors who sandbag on purpose, are scared and hide the whole match, and those who just slow follow the killer and mess around to try and get flashlight saves (and fail) and try to troll (when not even in chase) when they should be working on a gen. I think this update is going to greatly increase the amount of slugging, which will cause even more survivors to hide and not try to get unhooks or try to finish gens. It'll basically just be a prolonged slug fest. Get slugged, get up, etc. back and forth, though it will be nice to not have to wait for someone to get you up (cause they most likely won't risk being found lol). So now, I'm wondering when I play survivor, should I run my gen perks or run anti-slugging perks since me and one other person are usually the only ones to ever touch a gen. It's very rare that I get a decent team, aside from one person and we are always the ones who die first because of all of this. The survivor who is the most scared and hides is usually the one who gets hatch from the killer so I am glad that this new mori system will hopefully stop that a bit. Solo queues now really make one want to sit in the fetal position and rock slowly. 😢😂
I can appreciate that behavior wants to re-balance things but it seems like they have no real idea how. The game was always wonky with balance. Then the boons. And now them doing all this.
9:27 nice shadownborn btw
now change the killer and try to do it with an oni..spirit..doctor..legion.. etc etc and it will be imposible… this patch its just pure shit… what a new meta incoming…
Dumb change.
As a survivor mains: YAY!
As a killer main: I’m not a killer main!! HAHA!!! LETS GO
As a survivor mains: YAY!
As a killer main: I’m not a killer main!! HAHA!!! LETS GO
they just made no mither even more garbage…
It was balanced before because when using no mither you can pick yourself up multiple times…
and unbreakable only once…
Thats what made those balanced…
Nowadays you should only pick no mither on specific builds or just the no pools of blood thing…
But now the self pickup is becoming base kit…
making no mither practically a dead perk…
They need to buff no mither man…
Whack-A-Slug Simulator
I wish they would add new game modes like 2v8 with 10 gens,I'd love to be able to play killer with my friends and do different combos and If they had a game mode where everything is random between the survivor you get and the perks you get and same for killer,it would be even better if they made had a tier system for perks and you get a tier 1,2,3 and 4 perk and it's impossible to have 2 exhaustion perks
The sound notification of last man standing is annoying after the second “blingk”
The thing is, I think PL downplays how easy it is to 4 man slug(didn’t even dedicate an entire build to slugging the same way he did the dying state recovery speed) If you go nerfing everything based off straight line synergy of people running an entire build dedicated to something like dying state recovery speed you’re gonna end up with dead underpowered perks that nobody’s going to use meanwhile just using the ONE best recovery speed perk thus opening there slots up for more solid meta. you’re also leaving loose ends open in gameplay that’ll leave you vulnerable in a REAL match like yeah every single person on the survivor swf team COULD run a whole recovery speed build but they don’t have ANY BT’s no adrenalines no decisives no off the records like that sounds like a good deal to me or any good killer right lol go ahead everybody and run a recovery speed build see how well that works out for yuh. There’s so many macro aspects to it that some people aren’t thinking of and some of the experienced are intentionally not mentioning based off bias like what potatolegions doin here downplaying the 4 man slugging(not even running infectious and and or knockout btw) and playing up the whole unbreakable base kit being super OP but go over and watch CoconutRts’s new video of him 4 man slugging every match and it’s an entirely different POV that contradicts this opinion and shows the other side of things that aren’t mentioned in this video. It’s that kind of mentality that keeps this game from making moves and implementing GOOD changes, I’m not saying this ptb is fine as it is now I’m just simply pointing out the one sidedness of this video and it makes it hard for me someone who’s been playing this game since it came out on console to take potatoes opinions seriously when they’re always so one sided dude. Reminds me a lot of true talent like I love the guys videos and I love potato legions content but there killer main bias is a disservice in my opinion cause it’s not for the best interest of the game it’s in the best interest of there experience and you have potentially 1000’s of impressionable inexperienced players that actually believe in what you’re saying and actually just take your word for it. I’m not even trying to burn you at the stake man but I just wish this was more of a deep incite analysis video that put together a series of snowball killer matches with(with dedicated slugging builds/good addons) and trying your absolute best to 4 man slug maybe like 10 games and maybe 10 REAL survivor matches of potatolegion with a good swf trying there best to abuse a full recovery speed build. Basically Both sides trying your absolute best to abuse the instamori/recovery builds give an unbiased analysis summary and move on to opening up a discussion for how to make it fair and fun for everyone meanwhile leaving room for a more diverse meta pool to come on through. That’s just personally what I’d like to see when it comes to coverage of new PTBs and new potential implementations in the game and maybe people are gonna get triggered by my opinion but idc. It triggers me how we looked at recovery speeds with all recovery perks but we didn’t see recovery speeds in a survivor line up in a private match to see how far the recovery bar goes if you just slug everyone back to back JUST simply to see what’d it’d look like and then do the same with unbreakable and then the same with unbreakable and exponential. Then the same thing maybe but with 5 second gaps in between each survivor then 10 second gaps maybe throw knockout(a recovery speed debuff) in there at some point and the survivor “test rats” are instructed to run away as best as they can IF they can, while you try to slug em and such like I can go on and on about how much MORE I would’ve liked to have seen so I can get a better idea of how all this stands as is non bias just FACTS and then we go on to talk about what’s OP and what isn’t but that’s a discussion to be had AFTER a fair analysis is done. Not just one nurse game with no perks to compliment a slug intended match saying “I’m trying but I can’t”
idk. it feels not well thought through. They basically exchanged being potentially slugged for 4min straight to get up – get down – get up – get down – get up – get down until the first one dies and then its pretty much gg already…. doesnt sound that healthy
Ah yes, best seats in the house. sitting inside of a box halfway across the map from the mori
I'm definitely taking a break form this game. Unbreakable being base kit and can pick up unlimited times ruins all my killers. I only main Pig, Freddy, Ghostface, and Trickster. All M1 slow killers. A huge part of them was slugging for pressure and when it was allowed. Now it will be harder for these killers.
The thing is Potato would have easily won the game even without specifically trying to slug the last four or three if he had simply hooked them most of the time after the downs. I think it took him even longer to win the way he did than had he played normally.
This video is really just kind of additional confirmation for me that all the people going bonkers about these changes on the forums are really, really blowing it all out of proportion. It does impact the game but not nearly in any sort of game breaking way that some people are thinking it does. The slugging changes aren't making the game easy mode for survivors because it still takes a while for them to stand up, and the mori changes mostly just speed up the endgame when the killer was normally going to win anyway.