OTZDARVA'S HEX WESKER BUILD AGAINST 20,000 HOURS PRO TEAM… | Dead By Daylight Killer Gameplay



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DISCLAIMER: DO NOT ATTACK or HARASS these players at all! Please, be RESPECTFUL and enjoy the video! Thank you!

In today’s YouTube video, we’re going to be using Otzdarva’s Hex Wesker Build against this 20,000 hour pro team on the map Gideon Meat Plant. I do admit that I did change one perk for this build to test how Plaything would play out, but the build is Hex: Devour Hope, Hex: Undying, Hex: Plaything and Hex: Thrill of The Hunt. This build isn’t possible without the addons which are Green Herb which increases the Infection rate when grabbing a Survivor during a Virulent Bound by +30 %. Then the other addon which is Video Conference Device – Increases the Infection Passive gain rate by +70 %. It’s very interesting to see how this build works against this pro team which are playing for fun, but before we get into this video. I do have a question for you guys. “What sort of builds do you want to see during this Halloween event?” Put them in the comments below.

Time Stamps:
00:00 Introduction
00:15 The Killer + The Build
00:41 The Question Of The Day
00:51 The Promotion Section
01:02 The Gameplay Section
10:15 The Survivor Perks
11:39 The Outro Section

Otzdara:
https://www.youtube.com/user/Otzdarva
https://www.youtube.com/c/notOtzdarva
https://www.twitch.tv/Otzdarva

Previous Video:
NEW BLIGHT ONI BUILD IS TOO STRONG
https://youtu.be/RUDvwivH9g4

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Lost progression Playlist to explain everything better:
https://www.youtube.com/watch?v=UnUTDqpuguM&list=PLacTR6-II-2FtvfhJx5jNnthV36be3G8X&t=0s

Hacking Playlist:
https://www.youtube.com/watch?v=8Lq5t385UQo&list=PLacTR6-II-2EZJxjteB66K1CyxgPJBZmM

Salty Playlist:
https://www.youtube.com/playlist?list=PLacTR6-II-2FXxWxvRXeiZsvvuXmCrEgo
—————-

More about Dead By Daylight:

A group of up to four survivors must elude one killer. The survivors’ perspectives are third-person, while the killer’s perspective is first-person. The survivors cannot fight against the killer and can only survive by running away and evading them. They must use obstacles in the form of wooden pallets, windows, and items that they either find inside chests or bring before the match starts to run from the killer for as long as they can. In order to escape, survivors must repair 5 generators scattered across the entire map to power the exit gates, then they must open the exit gates and leave the area themselves or find a hatch to jump into.

————————————————————–
Intro Music:
♪ Animal Friends (Prod. by Lukrembo)
Link : https://youtu.be/ag2RePNqwCs
————————————————————–
Outro Music:
Song: Jim Yosef – Samurai [NCS Release]
Music provided by NoCopyrightSounds
Free Download/Stream:
Watch: http://youtu.be/
Free Download / Stream: http://NCS.io/Samurai
“Music provided by http://spoti.fi/NCS”

[NCS]
https://soundcloud.com/nocopyrightsounds
https://instagram.com/nocopyrightsounds
https://facebook.com/nocopyrightsounds
https://twitter.com/ncsounds
https://www.twitch.tv/nocopyrightsounds

[Jim Yosef]
https://facebook.com/jimyosefmusic
https://instagram.com/jimyosef
https://www.soundcloud.com/jim-yosef

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14 thoughts on “OTZDARVA'S HEX WESKER BUILD AGAINST 20,000 HOURS PRO TEAM… | Dead By Daylight Killer Gameplay”

  1. Well done on the 3k that’s impressive against a team like that! This match shows two things though first how powerful predropping pallets can be if your team are on gens they got all gens done for 2 hooks. And secondly how powerful camping and tunnelling can be as you took the W by only hooking 6 times

    Reply
  2. Michael myers
    -Unlimited t3 addon
    -Gain rate add on
    perks:
    -Corrupt
    -Dark devotion
    -trail of torment
    -plaything or something else about terror radius.
    offering :A small map would be good.
    I know this build is hard to use but when you reach t3 while 4 gens left..Oh boy this is gonna be fun.

    Reply
  3. I saw an idea to increase pallet break speed drastically but increase stun duration by the same amount (obviously prob would have to nerf enduring to 40-50%).

    Basically the idea here is to punish pre dropping really hard but reward actually playing the pallet and going for the stun. I personally like this idea because pre dropping is brain dead, takes no skill, but for whatever reason is the most heavily rewarded and safest playstyle which is boring.

    I mean they COULD also just…fix their map design but what do you think BHVR would wanna do? Fix a bunch of maps? Or spend 3 months to change a few numbers? lmao

    Reply
  4. I mean, I really don’t like how everyone says comp style is to predrop. That simply makes no logical sense… surely the way to play “comp” is to play safely. No big risks… like no running through all cheeky, no finishing gens in the killers face and definitely no style plays… but to INSTANTLY predrop when you could EASILY get a loop in, even if it’s just one, makes no sense. It’s logical to waste more time because it adds up. Not to mention comp players are out of their element in public games because there are no restrictions, so what are they really practicing?

    Reply
  5. Mega Ultra Ball Bustin' Wesker Build:

    – BOTH iri add-ons
    – Pop goes the weasel
    – Overcharge
    – Pain Resonance
    – Jolt
    -Midweich Elementary School

    Pressure the gens most of the time, whenever you get a down make sure it's always a scourge hook if possible, use pop + overcharge + basekit regular kick combo and jolt and basically you're busting their balls and they can't gen rush if you're constantly on their gens without worrying too much about chase 👀

    Reply

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