Otzdarva’s take on Dead by daylight’s boycott/ game health



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv

This has been edited for times I removed dead air and subs, donos, etc. Otzdarva’s take.

source

27 thoughts on “Otzdarva’s take on Dead by daylight’s boycott/ game health”

  1. Some words for the people that jump to conclusions:
    – Being a Fog Whisperer does not prevent me from critizicing the game or the actions of the developers. In the past, I have been vocal about my dislike of many, many changes and the devs have never asked me to tone it down in any way. If anything, they are typically receptive to feedback from anyone in their streams/forums. Obviously, as a Fog Whisperer, I'm expected not to stir up drama or personally attack people, but this is not something that I would like to do in any circumstance anyway. The DBD devs are good people and do not deserve to be personally harassed, period.

    – "Otz thinks the game is fine!" In terms of health and balance, DBD is 100% better than it has ever been in the past. If you go back just a few months, we had extremely unfair Moris, extremely broken items (old instaheals, old BNPs, old Iri Head…), extremely powerful and unfair perks (MoM, DS+UB, OoO…), and many, many other examples. While the game isn't perfect by any means, I don't think anyone can seriously argue that the game isn't getting better in this regard. That being said, some of these changes have taken way too long to be implemented and the bugs / stability / framerate issues are NOT getting better over time (and in many ways they are worse). So please do not confuse my opinion on balance with these issues.

    – For anyone that thinks I'm disconnected from the player reality or that I don't give a fuck about the community, please know that every day I hear the experiences of hundreds of players that DM me or come to my streams and tell me all about their issues (framerate, matchmaking, the grind…). I do my best to convey all of this to the developers every single chance I have. I also routinely chat with them and send them my own ideas as to how they could fix or improve things because I love this game and I want it to be better. From my experience, the developers are really receptive to ideas but their 3-month schedule does not really give them much freedom to focus on anything but new content. I think this is the greatest single problem with DBD right now. If they had a more loose schedule, I am convinced that each DLC release would be a lot more polished and that they would have more room to address pressing issues like console framerates.

    – I'm totally in support of people boycotting a DLC release / cosmetic purchases if they are not up to their standard. I think this is a great idea and might send a powerful message. However, as many others have pointed out, boycotting the game right now of all times makes very little sense. For the next DLC, I wholeheartedly encourage everyone to only spend their hard-earned money if they think the developers have done a good job.

    Reply
  2. I think the bugs are getting worse and in game lag and just all around frame drop. Whenever a new chapter is dropped their is so many new bugs and honestly us console players always take the brunt these things. I can barely play atm but eh whatever hopefully they'll fix it

    Reply
  3. ok but what you people need to realize is that your boycotting is useless. pretty sure dbd is more popular than it's ever been, it used to have 20 to 30k players and it kept increasing, now when i look it has 90k players.

    Reply
  4. In my opinion Prestige (other than level 1) shouldn't be earned by spending blood points. It should be earned by doing increasingly harder challenges (like winning 5 matches in a row without any perks or add-ons in rank 1 and many more)

    Reply
  5. I dont think Killers need to be super super strong. Nemesis for example feels great, strong when people learned against him but now feels rather balanced. However trying to play Trickster on console is fucking terrible.

    Reply
  6. For a single piece of skin, it costs almost as much as a non-licensed character. For a full set of skin, it costs three times the amount for a non-licensed character. Why does a skin cost so much? It’s already hard enough to get to 9000 shards, but why also make the skins that expensive? And if u really want that skin, u can also drop 10 bucks to get it, but why 10 bucks? And some other skins cost more than 10 bucks.
    Consoles at least, r not having a good time rn, but really, they can’t get a single big update to come out clean without any bugs.
    Improving perks, not all of em r good, they can have good builds, but it’s such a gamble too. Don’t get me wrong, I like experimenting, but some perks r just flat out bad.
    This game is really fun, but if BHVR don’t get their shit together, they’re gonna lose almost the entire community. I say that they should at least take half a year, probably best more than half a year, release less killers for now, perhaps just 2, and focus on the health of the game

    Reply
  7. These comments are fucking atrocious, Otz even says that if you think the game is in a bad state you should boycott it, the game has tons of bugs but as he said it's definitely imrpvoing, way better than it was like 10 months ago for example

    Reply
  8. The biggest problem with DbD is the same problem there's always been – the devs seem to be more compelled to continuously release new content instead of ironing out all the previously existing wrinkles within the game itself.
    That sort of developmental cycle just compounds existing problems and makes new ones on top of everything, which leads to this snowball effect that permeates practically every facet of the game.

    It's the proverbial band-aid on a gunshot wound.

    Reply
  9. I agree with Otz, the game is relatively fine. Only disagreement I have with him is that BHVR is slow to fix issues, especially the blight POV, like 9 months c’mon man

    Reply
  10. ​With linked sets, I mean it's linked for a reason and there is still ways to play with linked sets if you feel the need but when they fixed a linked set bug people are against bug fixes, Almost like people only want fixes when it benefits them / the killer or survivor they are playing etc.

    Reply
  11. The only problems rn are the stability issues and masses of bugs that plague the game. This already happened last anniversary.

    And it's become a trend now that chapters are either full of bugs, stability issues or cheaters:
    To name a few examples:
    Victor's stuck-in-ground Glitch, Victor's Locker Glitch, Trickster holding a knife causes massive FPS drops, Hitboxes of objects not working for Blight, Server Desync, freeze lags.

    They either need more manpower on multiple dev team branches or make a health chapter dedicated towards game health. And if I'm completely honest, I give a rats ass about cosmetics and Battle Passes.

    Reply
  12. Honestly, I've been watching Oz for months now, and I'm interested in the game.
    However I've seen everyone's complaints, I've seen the pricing of everything, I've seen the speed of the devs by watching old vids vs new.
    I'm still not buying the game, something is majorly off, and something nobody mentions is that OZ is complaining half the time when I watch him.

    Get that. I've never played the game, but I know if he never goes a match without wondering if something happened because of a bug or not, then there's a major problem.
    As what I've heard about games like this, is that they are more fun to watch than to play (unless you are really invested.)
    Until the bugs and issues are patched at least, I'm not interested. I'll watch Oz, but I'm not going to dump the 29$+11$=40$ to catch up on all the things I CANNOT play to unlock.
    Too many red flags going on in an age where I have cheap classics to play.

    Reply
  13. People really don't realize that the devs are human and there are hundreds and thousands of reports and reviews, etc. Some of them praising the game and some criticizing it, they can never truly understand the community.
    And of course, the devs have emotions and would rather not have to deal with only the negative criticism, obviously they wanna keep pleasing the crowd that like the game. They do try to fix the bugs that come with the new updates, in fact, they even have test playing.
    Boycotting the new content/content that is coming up, makes sense. So that they will second guess themselves and focus on changing things. The stuff that was already released, buy if you want it, but upcoming stuff, if it's not good, don't buy it. Show the developers what is good and what is bad

    Reply
  14. Believe it or not guys, BHVR devs are normal people with limited time and having to crank out so much amidst a pandemic. Shut your entitled lil bitch asses up and be patient, they aren't doing this on purpose and are fixing things as fast as possible. If my comment makes you mad, let me remind you that I don't care and to suck a fat one, maybe go outside for once. Good day

    Reply
  15. Idk man I love otz but I just can't agree with most of this… Dbd is probably at. Really big low imo. Broken chapter apon release, major performance issues for the first few weeks, still performance issues on most consoles, a map that took about 3 or 4 weeks to even be put on live matches that is really bad for both sides.. idk man maybe I'm thinking too negative but I think dbd is in need of making bigger changes that fix loads of the main issues or this game could take a pretty bad hit.

    Reply
  16. i honestly wouldn’t mind if trickster got at least a lil bit of a speed increase cause he does seem slower but i still think he’s a good overall killer

    Reply
  17. i think my only issue is the fact that they don’t polish things before releasing them it’s a quantity>quality it’s something that i feel like they need sit down and talk about like idc if they only release 2 chapters a year as long as the map is playable and killers and survivors games are enjoyable and not a bunch of glitches and stupid hits

    Reply
  18. I really love DBD, it's been a game I've enjoyed for well over 3 years now. However I strongly agree that pushing content out every 3 months is so unneeded, and for good reasons:
    1. This obviously leads to bugs crawling their way into the game and making some parts less enjoyable or even unplayable.

    2. Say you wanted to be able to max out a killer/survivor, and wanted to know how to effectively get better with/against the latest killer. I dont think 3 months is enough time for that, especially with a combo of reason 1 in the mix.

    3. Linking to reason 1, the devs are really trying too hard to push out a crap ton of content. I would honestly be very fine if there were at most 2 chapters every year for dead by daylight. This means that 1. The game can move forward in the years more often with fresh content still rolling out and 2. The chapters that do roll put have had double the amount of time for PTBs, bug fixes, ideas, cosmetics, and even better events.

    Reply

Leave a Comment