Random Killer & Perks Roulette Ep. 31! | Dead by Daylight Builds



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40 thoughts on “Random Killer & Perks Roulette Ep. 31! | Dead by Daylight Builds”

  1. Those Feng's were so cringe. They have no idea what sportsmanship is and they fucking stink on top of that lol. They aren't even remotely good. If tofu had a better killer, on a less badly designed map, he would've destroyed them

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  2. The survivors in the first game would annoy the f*** out of me if I faced them. Which, I pretty much face survivors like this all the time nowadays. It's just about every damn round of dbd i play, I run in to survivors like this. It is annoying, and honestly, it is starting to make me grow to hate the game and the community more and more. If I return the toxicity with my own, they just start to play the victim. It is just annoying, and I am honestly done playing as a "fair" killer as a result

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  3. 🛑 Boil Over Counter: I think as a way to counter Boil Over is killers should try walking up to the ledge of edge and dropping the survivor down like putting them down over the edge and then jumping down and picking them back up. Because they shouldn’t in theory get Boil Over value because you didn’t drop down with them in hand.

    Plus, in the small period of time when you let them go to drop down you get to see all the hooks again.

    It’s a little more time and effort but your other option is a 20% higher chance of not getting that hook.

    It’s worth trying but I don’t play killer. I was playing survivor and to get away from the killer I dropped down the metal platform in that big factory building in Ironworks of Misery and then right after I did it I realized how dumb it was that I done that. I wasn’t running boil over but I realize that because of the circumstances of the situation Killer didn’t want to pick me up because I was up so high and he was worried that I was running it.

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  4. wouldn't dying light and furtive chase synergize since furtive would change your obsession when you hook your obsession, essentially letting you hook the obsession without much consequence?

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  5. Had an idea if you were to miss skill checks on the jigsaw boxes with The Pig while you had the party hat on it would accelerate the timer. Perhaps only by 10 seconds but after only one skills check miss (that would be the limit)

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  6. I actually ran into two aces running the whole "boil over + flip flop + soulguard + boon exponential"-builds in the library of RPD. In the end I bodyblocked them both in the fathest corner up there and went afk to do some other stuff.

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  7. OhTofu Oblivious affects survivors by making them unable to hear your terror radius its still there but just unable to be heard. Coulraphobia got lots of value just they might not have seen it proc

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  8. don't worry about boil over, killers just slug now, no one picks up boil over survivors anymore. they either waste time for their entire team rushing to pick them up, and they also do nothing while in the dying state of course. once the killer picks you up one time, sees you have boil over, and that you are upstairs…they just drop you down and leave you slugged. I burnt so many map offerings trying it out, smart killers never pick you up or carry you for a long time. I even used boil, flip flop, unbreakable, tenacity…even if you pick yourself up they just slug you again. also there is almost always a hook near except RPD library.

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  9. I really wish Tofu had a better killer and better addons to shit hard on those guys from first round. They were terrible, first two chases he got instant downs when they didnt have save pallets to use. Go go T-bag!!!. I hope I see you in my game, looking forward to it already.

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  10. That first match was a great example of what Scott said about what's toxic vs what's not. All those players were trying to compensate how bad they really are with tea bags, that's all that was. In any other map where they didn't have this insane volume of pallets this match would've ended so fast. Also the irony of how much Pig suffers on her on map. This map rework, dude…

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  11. For Pain Resonance you have to go out of your way too, if a scourged hook isn't nearby. But I agree that it is way better than pop. The regression is instantly over a huge distance and at the gen where it is most needed.

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