Ranking DBD Killers based on their balance | Dead by Daylight



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I am ranking all of DBD’s current killers based on their balance and how they could be changed! Enjoy this gameplay commentary in Dead by Daylight from my recent Twitch livestream!
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23 thoughts on “Ranking DBD Killers based on their balance | Dead by Daylight”

  1. What's the point of the reworked black box add-on. Wouldn't losing the ability to place snares and pallets just make him a trapless trapper? Or was the wording weird and he gets both snares and pallets?

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  2. Your entire view of Hag is basically… "Kill Hag entirely". Just… crouch.

    The only addons she needs changed are ( A ) Delete mint rag. That shit's almost tombstone piece level of dumb. ( B ) Her trap trigger radius addons need to have a reversed effect. Instead of increasing the range that the trap circle covers, shrink it.

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  3. I disagree on one aspect of the Onryo's placement in that she is rather weak imo. Instead of giving her anti-loop which might make her frustrating, maybe just give her less sound queues to make her more unpredictable? The sound of her teleporting for instance is map-wide like Demo and the TV she comes out of plays a very loud directional audio queue. I don't believe these sound queues were in the PTB or nearly as obvious. Ever since these sound queues went live I have noticed that despite the "buffs" BHVR gave her that she is commonly still regarded as weak. Maybe this is why and where future changes should be relegated. Also, I'm unsure how effective most of her addons even are to the point where I question if most of them do shit at all.

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  4. Pyramid head: I absolutely agree with addon pass for pyramid boi.

    Oni: addon nerf suggestion is kinda cringe.
    Artist: Twins 2.0 nobody is playing her so nerfing underplayed killer would also be kinda cringe.
    Blight: Alchemist ring needs a nerf and turning addons could use some nice buffs.
    Spirit: Nerf Mother daughter ring but please for the love of god make her power recharge slightly faster, Dried Cherry Blossom needs to stay how it is its only strong with the mother daughter ring combo.
    Hag: She needs to move at 4.6 sorry man she's outdated maybe nerf her traps slight to compensate.

    Trickster: I honestly don't know rework the entire power(?)

    Legion and ghostface reworks probably on the ptb next week so can't wait to see them.

    Billy: Just bring old billy back… Just do it and nerf insta saw if its needed.

    Wraith: Revert the nerf and he's fine. But honestly addon pass would be very welcome.

    Nurse: She's a hall of fame killer and cannot be touched!

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  5. LMAO The Nurse "pro player" explanation killed me, I once got a Nurse with almost 9K hours with a steam description saying "If you survive me you are good" and she whooped my ass so hard because like you said, no counterplay unless she made a mistake. I agree with a lot of the tier list, I really wish they changed Pyramid Head's addons soon because they are the most boring addons in the game and I love to play Pyramid. I think when they do the addon pass to him, he is gonna skyrocket in popularity because his base power is so unique and flexible, it's just the addons that suck so much they are not fun at all. Basically, if you played Pyramid Head once, you already got everything he offers, unlike Myers who has so many cool addons or Plague.

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  6. I think that some killers like trapper could use some tuning. Like making trapper's traps spawn more strategically rather than randomly strewn about, and make them spawn deployed. Clown could maybe have the clouds from the purple bottles last longer allowing for more zoning or information by throwing on a generator and seeing if someone goes on it and screams. For Nemesis you neglected to mention fixes for the zombie pathfinding. For Pig, main thing is making her ambush a bit more threatening than it currently is. For Hag, I do think the campy playstyle could be adjusted, though she also just needs something to make her more engaging to try and get her to not camp. For Bubba & Hill Billy, I think some things should be unbumpable, like the stones in Yamoka Estate or the bushes on Eryie and Badham.

    I think the stealth killers like Myers & Pig & Ghostface should probably have an effect similar to the Onryo where you cannot see them from far away.

    I also don't think Oni needs to be made worse. Neither for blight, the "tech" you can do with some props being slippery, and he's also one of the few killers that can actually be competitive at high MMR.

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  7. I think Sadako is a pretty decent Killer, she doesn't need that much to be perfect in my eyes, but what makes her weak currently is the healing meta, a Killer that relies on hit and run playstyle cannot survive it. Also a few add-on changes would be nice, for example a stealth Killer having an Oblivious add-on…

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  8. As an oni main i agree that his addons need changes, mainly his iridescent addons as they are trash, family crest is alright but why use it, seriously, why, just use the whole MaA infectious combo to get good information, and the bloody glove is worthless unless you’re doing a stealth build on something like Lerry’s, but I don’t believe that his addons needs to be nurfed

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  9. Not including Nurse and the Killers on the list for getting changed, my list looks something like this.

    Pretty much perfect: Huntress, Doctor, Demogorgon, Oni, Blight

    Needs some changes: Wraith, Hag, Bubba, Fredward, Clown, Spirit, Jeffslinger, Pyramid Head, Pinhead, Sadako

    Needs extensive changes: Trapper, Billy, Myers, Pig, Plague

    Nemesis: Nemesis

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  10. I love Freddy's reworked add ons but black box (which if you didn't see made it so he could manually pull them into the dream world like he used to) would have to literally make it old freddy with projection. If it's right now freddy with just pulling them in it sucks cause they can still fully see him when they're awake so that would make it hard to use. But again I would love it if all of those made it into the game with black box just being changed from that a small bit so ots actually useful

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  11. I disagree with the Demo placement. When PHead was released everybody moaned about the fact he could zone you by cancelling his M2 to the point that BHVR changed it. Then we have Demo who can do that at but be even more oppressive with it and everyone sees him as perfectly balanced.. I don't get it.

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  12. I think for the Freddy They should change the snare penalty When you using it .make 4.0m/s to 110% .since survivors are immune to sleep for 90s . I don't get why a killer should get punish for using their power. Snare are meant to help you during chase but instead it hurt you a lot which makes it no point to use your snare right now since it hurt you more then it benefits you .

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  13. Can we just take a second to remember her one iri add-on was buffed. The one where she no longer needs los to use 3 blinks. Paired with a god tier nurse you just do this thing called die.

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  14. After stating the PH add-ons, I guess I'll give my thoughts on every killer. Warning: Some of these (*cough, cough* Artist) will be controversial, though I agree with most of them.

    Trapper: He needs more help. I stand by that the Deep Wound add-on should be basekit, but we could argue that. What we CAN'T argue with is that TRAPS SHOULD NOT BE REVEALED BY MAPS! Why is this still a thing?! Change it! For the love of PH's cake, stop it!

    Wraith: Eh, Wraith's add-ons are MOSTLY okay. I used to think his disappearing add-ons were worthless, until it's been tested and they help you catch up to/body block faster than his speed add-ons, which is surprising.

    Billy: Billy needs more than an overheat adjustment. He has really dumb af add-ons. Why do they keep trying to make Black Grease work off Flashlights? Stop it! Stop binding add-ons to items! It's dumb af! And please, give us just 1 cooldown add-on again… just 1? Please?

    Nurse: You can't change her. She's been in this game for too long. Like it or not, she's an accepted part of the game by both the devs and the community. She's here to stay.

    Huntress: I hate her… but she's fine. Except Iri Head which, even after its nerf, remains a boring and uninspired add-on that should burn. So I guess I mostly agree.

    Myers: T1 needs to be less painful. Like, really. Help him. (and FUCK Tombstone Piece)

    Hag: Hot take, but I think Hag is mostly fine. Really. Yes, her defensive playstyle isn't the most enjoyable but I think she has her niche and fills it well. I do agree that traps within 8m of a hooked surv should be recalled. But I think she's mostly okay.

    Doc: I… I don't know. He's like the ultimate middle of the road killer. Nothing to say. It's weird. He's just annoying af.

    Bubba: He has some stupid add-ons. Like, "lets you hold chainsaw for 2/3 seconds longer!" Who does this? Why? Stop it.

    Freddy: … I won't go there. I hate this killer so much that I will literally break into a rant if I say anything more. He has the single worst set of add-ons in the game though.

    Pig: It's… It's Pig. Everyone knows she sucks. Everyone knows why she sucks. Moving on.

    Spirit: Okay… Basekit Spirit is fine. Cherry blossom and MDR need to burn. And wtf is Mother's Glasses?

    Plague: Agreed.

    Demo: Interesting. Who is this killer? Are they new? Leaked? And how do you say its name? Demo-gor-gone?

    Oni: Family Crest… why does it exist? I think the passive recharge's cap at 98% could be removed considering how slowly it builds up. He's mostly fine, honestly.

    Slinger: I literally made a document dedicated to the guy.

    PH: I literally made another sheet on the guy.

    Blight: I am so torn. Okay, yeah, his add-ons are busted af. But he also has things like "hug tech" that I am so split about. When do bugs become just part of the game, like Billy being able to curve is an example of a bug that's been accepted by both sides, and "Car tech" used by Billy and Demo. I don't know how to feel about it all. I will say that that basekit Blight, I think, is perfect, bugs and all.

    Trickster: I thought we were talking about killers? This isn't a killer. It's a joke without a punchline.

    Nemesis: Completely rework his add-ons. Seriously. Too many are centered around the zombies despite them being the single worst part of his kit due to their rng nature, not to mention bugginess.

    Ceno: I don't entirely agree with you. Mostly his M2; his chains are far too fragile for the amount of effort/risk that goes into trying to land them. He also had a few add-ons nerfs that I somewhat agree with (solve time) but mostly think were stupid (Chain Hunt time add-ons). And WHY are there so many chain turn rate add-ons!? Make them actually do something fun or least GOOD.

    Artist: Time to piss off Tat. I like Artist. Yeah, I do. Really. No joke. I actually like her a lot. Like baiting her into launching a bird, only to spin in place so she misses and vaulting/dropping a pallet during the cooldown. I like snipping and getting hit through walls AS her. I genuinely like her. Maybe perks like DMS could be changed since they're god tier on her, but I think Artist herself is mostly okay. Really.

    Onryo: I don't think she's perfect. She's fun and almost there, but she's not. I think Bloodied finger nail should be basekit, and her condemned mechanic needs to be looked at. In its current state, you can completely ignore it and never be at risk of dying; I'm not looking for condemned kills regularly, here. I know it's just meant to be slowdown similar to RBTs. But its currently inconsequential unless the survivor is TRYING to die. The only time I've seen condemned become remotely risky is with the Ring Drawing, which is dumb that I need an add-on for an entire mechanic to have a chance at fulfilling its purpose.

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