SADAKO VS. GOD LOOPERS – DEAD BY DAYLIGHT



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DOWSEY plays Sadako against a team of really strong survivors in Dead by Daylight.

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23 thoughts on “SADAKO VS. GOD LOOPERS – DEAD BY DAYLIGHT”

  1. I think you might be manifesting a little too early in chase. You only ever want to manifest if you’re either going to be in lunging distance when you’re out or if you’re doing a phase mindgame. Also try just demanifesting as much as you can too, it makes every corner a mindgame pretty much and gets you more distance than moonwalking

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  2. i think she needs a tiny 5 second cooldown before she can go ghost and un-ghost… by all means make the activation time instant (which makes up for the cool down), i just think shes way too overwhelming.
    she doesnt have a lullaby or a heart beat when shes ghost, which is fair, but the fact she can basically glitch the game by spamming ghost/un-ghost, so shes always able to attack but it takes 10 seconds for the heart beat and red stain to activate, so basically shes just able to always be invisible and attack while getting a speed boost for it…

    i can gladly say im done with this community if no one agrees with this, i even made a buff that equals the nerf that just takes off that edge she has, that is unfun for survivor and (from what i remember everyone complaining about)what was unfun for killer, the charging of the power… a quick jitter in static and a instant red stain (as it should be, to separate her from wraith… but devs are incompetent and uncreative)

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  3. It's a shame there's so many hackers it's hard to trust if someone is just good…

    Also why's there so many salty buttholes up in these comments jfc chill y'all, go do something else if you don't like the content. Like touch grass

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  4. I hate shelter woods as survivor 90% of the time it’s a shit map with huge dead zones 5% it’s okayish and 5% it’s got 5 jungle gyms and super safe. The rng on this map is shit.

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  5. I feel like he was getting hits by just having perma bloodlust lol, If they wouldn't fck around with flashlight and stuff they would easily escape , but sweating is not fun so I respect that.

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  6. I don't know if anyone has noticed this but i swear to god the devs fucked with the exit gates, both gates are insanely far away from eachother every time, kicking the hatch closed basically guarentees survivors to escape.

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  7. damn that was really impressive killer gameplay and looping, I really only play pallet ignoring killers like pyramid head and nurse but ill still be coming back to this video just to learn from the tile and macro decision making

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