Shockingly, Trickster is Still Bad – Dead by Daylight Patch Review



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22 thoughts on “Shockingly, Trickster is Still Bad – Dead by Daylight Patch Review”

  1. Trickster is awesome when it comes to theme and design, but absolute crap when it comes to lethality, nothing changed since ptb. His lacaration should no go down on it's own, just be mendable (3s base + 0,5 s for each knife survivors has on them (can't mend one at a time, have to mend entire meter at once) – this is not deep wounds, survivor does not go down if not mended). Boom, killer fixed.

    My issue here is with new survivor perk – fast track. It is bugged at the moment and is slightly flawed in general in my opinion. Perk is supposed to get stacks every time other survivor is hooked – this feature seems to not work when survivor is getting hooked while you are faced with skill check (happened to me literally minutes ago).

    Design of the perk – I like that it's effect is rather minor, but with potential to be crutch… but getting stacks whenever surivor is hooked and not whenever hook state is progressed is unhealthy design.

    Right now this perk only punishes killer who plays 'fair' (Hook, go for another person, hook, go for another person). In my opinion it should get stacks whenever hook state is progressed (via mori, cage, trap, just time spent on the hook, hooking itself). The benefit is small enough to not be broken while the perk will not be useless against killer who camp, tunnel ect.

    If anything, all perks in game should reward killer for playing for multiple hooks, not the opposite.

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  2. dude when are we gonna get a good map holy shit we got hawkins and dead dog saloon and shit the maps are shit thats why the game is boring cause they hardly ever make new maps and when they do there shit. im

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  3. I think he should be 120% in his main event
    It would be funny to me as a survivor this man going crazy fast throwing a lot of knives just a lot of chaos
    And as the trickster himself you probably feel realy powerful

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  4. This killer is straight trash I was getting 4ks no problem by just using m1. I had more fun playing by never using his power its just horrible and stupid why pick him over deathslinger or huntress.

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  5. I felt they were trying to make Trickster for players that aren't CoD enough for Deathslinger and can't hit players with giant tree trunks on Huntress, so they made a spray n pray killer for the accuracy challenged. Then they realized spray n pray is good in the hands of people who can hit a target, so they put in movement penalties and the degrade counter. Maybe there's a balance here. But it's definitely a line I think BHVR is scared to get close to as Trickster could be broken the less limitations they put on him.

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  6. jumped into my first game of the patch, loaded in and my game was pitch black and the lighting of the basement and barrel fires were the only thing visible, it was cool, but it didnt help that i was against a camping wraith so i couldnt even have my little bit of fun 😔

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  7. After hitting 8 knives you should put the survivor into the deep wound status effect instead of just doing 1 health state dmg,also hitting a knife should reduce the deep wound timer by 20%.
    Helps chases against healty survivors ,since you will only need 13 knives, punishes trickster for using knives on injured survivors and helps trickster against styptic, bt and the other deep wound perks

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