"So you're saying… we'll get 4 meta shakeups next year?"



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

An overview of Dead by Daylight’s Year 7 Roadmap
https://www.twitch.tv/CoconutRTS

0:00 – Intro
0:19 – BHVR Twitter Update
0:30 – Year 7 Roadmap Overview
0:44 – July | Year 6
0:50 – September | Year 6
0:59 – December | Year 6
1:08 – January | Year 6
1:18 – Beginning of Year 7 Updates
1:30 – Bloodweb Improvements
2:08 – Survivor Bot Loadouts
2:39 – Map Repeat Prevention
3:02 – Map Repeat Insight
3:54 – Visual Terror Radius
5:03 – Visual Update
6:01 – Perk Updates / Meta Shakeups
7:22 – Limited Time Cosmetics
7:54 – End of Developer Notes
8:15 – Dev Note Thoughts
8:20 – Survivor HUD Insight
8:54 – Outro

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24 thoughts on “"So you're saying… we'll get 4 meta shakeups next year?"”

  1. I believe they’re not planning directional terror radius, but a rather vignette since of you being around a killer, causing you to check your surroundings and making you see possibly less map since the terror radius, then when you’re in chase, that same vignette will disappear. Similar to when you’re too cold in Rust, the vignette will cause the screen to go dark. These visual stacks with someone who’s hit or even covered in wesker’s uroboros will probably have a hard time seeing, but this may be their representation at it.

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  2. I've kinda felt the info hub isn't much of a buff for us survivors for solo queue cause the other survivors still has to not run the killer into everyone busy on Gen's… when they let the killer tunnel you and leave you on hook the HUD info doesn't change survivor braincells. Lol

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  3. Yes! This is how you keep the game interesting. Imagine how addictive this game would be if you completely randomized the meta every three months; it would be so much fun to find new perk combinations.

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  4. I want them to increase the cap on XP per match, because no match I've played lately is 10 minutes or less, I could actually have a decent iri shard count if I could get 20 mins worth of XP per game

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  5. Mobile has had a visual terror radius since release and if anything it’s actually kind of a hindrance. It’s super buggy and the heart is so large it can sometimes block visibility. It’s definitely not something that gives anybody an innate advantage.

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  6. I laugh at killers who complain about windows of opportunity. First off, I rarely see high MMR players using it, because they know the maps well enough to know where to find pallets/windows. Second, it's an incredibly helpful perk for players that are trying to learn the maps and get used to where to find them. Lastly, if you take it, that gives up a very valuable slot where you could use a better perk, of which there are probably at least 10.

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  7. I'm new to dbd 4-5 days played my experiance.

    As a beginner survivor is difficult. Solo q

    Even as 4 beginners as survivor with comms it's almost laughable how easy it is.

    Killer was easy for a bit now I'm regularly going against 100 prestige as a level 1-2 killer.

    The issues I have so far are match making a difficult thing to remedy. The same massive maps in rotation repeatedly. Toxic community not sure that can be remedied.

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