Stop Trying to 360 – Dead by Daylight



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meg ur not noob3 you’re just slamming your face into a wall and losing all your momentum pls stop
http://www.twitch.tv/ScottJund

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50 thoughts on “Stop Trying to 360 – Dead by Daylight”

  1. I can 360 a killer most times even FOV and tree tech them and the way I do it makes the killer lost for me to get distance and I will 360 when there’s no window or pallet and there’s nothing around so I will do it just to waste the killers time as much as I can and if the killer waits for my 360 I will reverse 360 or try fov tech movements on the killer simply because if you know how to do it then it will waste the killer time.

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  2. I'll usually go for 360s when I'm having my first chase against a killer to test out how spinnable they are, and depending on how that goes, I will either go for them only when I'm about to go down and have nothing left or when I'm about to get hit to any extent at all, just depending on how susceptible they were at first.

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  3. Just try to 360 when you have no more pallet/loop arround you, or just no more enough distance for the next loop/pallet.
    360 is not a bad thing to try, but just do it when it can save you.

    About 360 montage, please, people that are doing that, stop that, this is so cringe lol

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  4. Now here is something I do not think is being considered. I see a whole bunch of comments talking about the "Last resort in a Deadzone". Which was already addressed. I think the real problem is trying to 360 the FIRST hit. A mistake I see Survivors make a lot is getting hit out of their 360, wasting a good chunk of their speed boost completing the circle, and maybe even getting stuck on something. Cause they weren't anticipating where they'd be running into with said speedboost. That is what leads to most of the "Hit, 5 seconds later, Down"s that I see.

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  5. I don’t know why u said in competitive they don’t do it ,believe me all of them are masters of 360 except the bad ones that don’t do it which i think u are kinda right

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  6. A 360 is a last ditch, no pallets, no windows, no exhaust perk ready, you're already injured – gamble.

    When I first started playing a lot of people were doing this and I thought they were like pressing the wrong button accidentally or like… Dropping the controller…

    Like the 20th time someone tried it on me and it actually worked I was finally like 'oh, ok'

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  7. 3 seconds wasted of the killers time is still 3 seconds, i think it’s only worth doing when you’re already injured and getting downed is pretty much inevitable

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  8. Not sure if anyone can comment on this but when playing killer recently, and this only happens when I'm playing sweat stacks or sweaty players in general. But survivors will, instead of spinning, crouch spam and jerk in such a way, that when I swing, I swing at their character, but my weapon gets completely dragged off of them. Like it'll completely drag my aim assist but they haven't moved an inch. And a lot of the time when it happens, It just looks like I swung straight through them. Not sure if certain players just know what movement tech just takes my m1 and drags it into oblivion but it's happened quite often and it confuses the fuck out of me

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  9. The only time you should do a 360 is when you are injured and in a deadend, trying to waste some time.
    I love to do that aswell but i get where you are coming from.
    The way people behave in DbD at the current moment is just sad to see.
    like 4/5 games are straight up campers who didn't want to play and then there's one
    Chad trying to enjoy the game, getting destroyed and you end up feeling sorry for him and he's gonna stop playing killer or turn into a camper.
    I don't know, neither do i care about why it happened but it happened and its very sad to see in my opinion.

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  10. I agree with all of this, but you make a point of saying not to do it because you're not good at it but how would someone get good at it without trying it? It's like saying don't parry in pvp because you suck at it.
    I can kind of understand why survivors try spinning killers, it breaks up some of the monotony such as holding W to get to the next pallet that you know you can't make it to, it's just something extra to do to get a hit of dopamine which in the end of things is why the majority of us play games in the first place.
    I think there's a bit of slack that DBD almost relies on in regards to playing efficiently that keeps the game fun, if it was nothing but a sweatfest and nobody spun or tried silly shit the game would get stale very quickly, I know you know this very well Scott due to your countless meme videos but this video feels like a "Stop having fun and be more sweaty" message to your viewers.

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