SWITCH IT UP! Dead by Daylight



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

Very strong switch up, went from a 2 gen defence position to a 3

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12 thoughts on “SWITCH IT UP! Dead by Daylight”

  1. “its been really sweaty today”

    he says as he camps, tunnels and slugs with 4 meta perks and a killer with atleast 2 exploits/glitches…

    i hate how hypocritical killers are… its why the games dying

    Reply
  2. Killers shouldn’t be able to see gens. Why do they get to see the 3 gen but survivors have to look for it? People call looking for and getting rid of 3 gen as a strategy but unless the developers made 3 gen an actual mechanic in the game, it’s just what we justify as strategy over poor map algorithm design where because of the tiles and the size of the map, 3 gen is likely or guaranteed. It just so happens the rng you got for this map had a better case 3 gen scenario for survivors because of how spaced out they were and one was right next to killer shack. Some 3 gens are closer together next to unsafe pallets making it a throw away game or a drawn out game for survivor. It’s a stupid strategy if it was intentional. I believe it’s just poor map and tile design and algorithm for randomized tiles by the developers who are lazy and will never fix it so we all just agree and say ohhh 3 gen is a strategy and it makes the game more fun to be smart as survivor. I think it’s not fun and more of a nuisance. I can tell you playing swf and having people yell at you for doing the wrong gen is annoying. I don’t want to have to worry about that stupid little detail. They should equally space out gens at least if they are going to give the killer the ability to see a 3 gen and just camp one side. Such poor game design. Two story maps it’s easier and 3 gen is not really an issue on jigsaw or midwich. I also think they need to equalize size or real estate of maps. With some maps being small and others large. All maps should be about the size of auto haven if you ask me. Or a new size which keeps gens equally spaced out.

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