THAT SHACK SHOCK WAS GODLIKE! Dead by Daylight



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2 thoughts on “THAT SHACK SHOCK WAS GODLIKE! Dead by Daylight”

  1. 9:13 When I played on console the issue wasn't the pad/controller, it was the frame rate. FOV tech and 360's worked because they basically blinked off screen for a moment with the extremely jerky movement. Eventually I just started anticipating those things, but it's like having to wait out borrowed time for every hit. Wastes a lot of time but not much I could do about it (on Xbox One). Newer gen consoles shouldn't be as bad but I can't imagine it's as smooth as higher performing PC's.

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