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The best Pig build showcase! | Dead by Daylight
Hey all it’s PotatoPig here I hope you’re well!
Pig is a very fun killer to play! and with good perks she can be very powerful indeed!!
I hope you find this guide useful!!
Build guide (0:00)
Gameplay 1 (11:56)
Gameplay 2 (25:13)
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I think the pigs should regain traps on a timer like how the artist gains crows when the bar fills up she just needs alot of work because once her traps are all gone she's just an M1 killer
I thought the key doesn't spawn until only 1 survivor is left
So glad the Hatch changes went through, shame Survivors cried about it and they buffed a LOT of Survivor Perks and added Boons etc.
Remember when killers could grab survivors from going through hatch
Man I'm loving these longer videos from you Good work keep them coming
So glad they nerfed keys
Wait the hatch spawns again with all people?
This video just made me so happy keys or hatches dont work like that anymore.
Damn almost 12 minutes on a simple build , we can go higher than that
One build I wanted to try before my pc broke on pig was
Mindbreaker
Plaything
Whisperers/bbq
Ruin/pop
With the two add ons to make to where everyone starts with the head trap on, and the add on the other to not see the boxes until a generator is completed.
I did not come up with this but it is a build I faced and thought this was a really good combination and was cool to face.
I love potatoes


Hey, Last Will actually makes it so the charge time for ambush is longer, not faster. It's a really bad add-on XD
Miss poggers
Ty potato
Cool this is my main pig build! Though The add-ons are changeable and so is pop.
Hey man I came up with a build I thought was really nasty it had rule set no.2 and Amanda secret with the perks plaything pop tinker and whispers it revolves around the idea of the the survives being overwhelm with side objectives and you being able to find them with whispers pop tinker help if things go wrong
imo to make pig stronger you should never be able to get the reverse bear trap off immediately on your first try just like they increased the tries for trappers bear traps. you only have a limited amount of traps available and after a somewhat long chase finally getting it onto somebody's head just to see getting it off immediately is so frustrating. pig is one of my favorite killers and definitely needs some love. also her crouching should be as quick as the one of ghostface. you can't mindgame at pallets anymore for the most part. survivors tend to just run if you try to use your power. thus making it kinda useless overall. if you could at least instantly crouch without having this slow crouching and standing up animation you would at least not waste so much time trying to mindgame a bit with pig. these changes wouldn't make her turn into a head pop pig anymore like in the past, but still be stronger than she's now. atm pig is kinda weak just like many other killers which is pretty sad amanda being such an iconic killer :/
generally they should also decrease the cd timer of thrilling imo to make it more viable. bhvr nerfed stronger perks and added some effects to weaker perks like fearmonger, but thrilling is also not that strong. imo the cd for thrilling should be at least like dance with me at 40 seconds instead of a whole minute or maybe even 20 seconds like quick and quiet. it's highly unlikely that you down two survivors and also hook them in a time span of 20 seconds anyways.
Just camp hooks with crouch and mori >;X
I think that when they go to a box to get the trap off, they should suffer from all debuffs but broken and oblivion until healed…like, they get their hands hurt when taking it off, it should have some kind of impact. Don't need to be every debuff, but something should happen…
Am I missing something? Is this an old patch he recorded on, I thought the hatch wasn’t available until 1 survivor is left.
the one thing i'll say is that i don't like putting traps on every survivor right out of the bat. Like in game one with two traps survivors were already kinda not doing anything else. I'd save the other traps for later
Man, when I play pig it’s always a sad experience, always matched up with survivors with 3 or 4 times my playtime even though I don’t win most games, such a pity because she is a fun killer to play
Ahhh that Claud just wanted to boop the snoot, and you booped her instead.
Did you forget that when pig crouches she’s undetectable? Plaything is a wasted perk space here. Maybe try dying light, pentimento/pain resonance, pop/ruin, and maybe stbfl so you can down quickly and get back to pressuring gens even more than they already are. Granted I have no way of testing this build since I am on mobile and half of those perks are not available but I do feel that they could work well together like dying/pentimento did on legion
Did they change the key/hatch mechanics AGAIN??? What did they do this time?
Oh boy time to see all the pig mains come out of the woodworks and just obliterate my Pathetic Bill Existence
The hatch (particularly key use) is the most anti-climactic aspect of gameplay for Dead by Daylight. It's almost like an afterthought that has no use except to make the survivor feel better. As a survivor even I recognize its uselessness.
I thought they changed hatch so they couldn’t key out anymore