The BLAST MINE And CHEMICAL TRAP BUFF – Dead by Daylight



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The BLAST MINE And CHEMICAL TRAP BUFF – Dead by Daylight

In today’s video we are going to be using both Blast Mine and Chemical Trap which both recently got buffed making them both easier to activate. Blast Mine allows us to install a trap into a generator, stunning the killer whenever they kick it and Chemical Trap allows us to install a trap into a downed pallet, slowing down and freezing the killer whenever they kick the pallet. Hope you all enjoy the video!

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Dead by Daylight is an asymmetrical horror game featuring 4 survivors and 1 killer. Some of the best perks in the game include sprint burst, dead hard, balanced landing, exhaustion perks, decisive strike, unbreakable, object of obsession, adrenaline, iron will, pop goes the weasel, Hex:ruin, corrupt intervention. Some of the best builds in the game include the no mither build, the tryhard survivor build, the meta survivor build, the invincible survivor build, the vault speed build, the most toxic survivor build, the legacy survivor build, the object of obsession build, the aura build, the most efficient survivor build, the best survivor build, the best killer build, the genrushing build

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27 thoughts on “The BLAST MINE And CHEMICAL TRAP BUFF – Dead by Daylight”

  1. This reminds me of a build I have a lot of fun with. Blast mine, wiretap, smash hit, chemical trap. If they kick the gen you gain distance with blast mine, if they don’t you get wiretap value. If you pallet stun them you get smash hit distance, but if they respect a little too hard you can get a chemical trap on instead.

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  2. I love these trap perks, or item perks, I kinda want a trapper one, you place some item on the guard and if the killer walks on it they get stun like a pallet or less, or making a perk that blocks the window so killers can’t go though, and only you can go though or just nether and have to force the killer and you to do a loop another way

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  3. I save the chemical traps for super strong pallets/god pallets only. That way they either have to break it/leave or waste a load of time trying to mindgame a super safe pallet. But maybe that’s because I’m not very good 😅

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  4. Here's a tip: If you're wondering why a Killer is not kicking the gen and going after you instead, it's because he sees you and will prioritize you over the gen since you're the objective. So if you want a killer to kick a trapped gen, I'd suggest using Red Herring, installing a Blast Mine, and hide in a Locker, then wait.

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