The EVOLUTION of Hooks in Dead By Daylight



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#dbd
This video showcases the entire evolution of hooks in Dead By Daylight

Footage from other people that I’ve used in this video:
https://youtu.be/wNyZ1lWtCxM
https://youtu.be/qnEDa_S4X3Q
https://youtu.be/ntPF-nS7GWA
https://youtu.be/u2d91TliOys
https://youtu.be/Z06xsludCaA
https://youtu.be/TOoctmUlWkk
https://youtu.be/nTFsgNcPfZI
https://youtu.be/7KJZi0mMGLU
https://youtu.be/uPJh2Dpq1nA

Any other video material that is not listed is stuff that I’ve recorded myself

All images are from The Dead By Daylight Wiki/Reddit/Google Images/The Official Dead By Daylight Artbook

The Dead By Daylight Artbook – https://steamcommunity.com/sharedfiles/filedetails/?id=902373545

Music:
Dead By Daylight Theme – https://youtu.be/nc2yOLMCOhs
FNAF Venta Black – https://youtu.be/Rol9taLHOSI
Silent Hill 2 OST (White Noiz) – https://youtu.be/WZqiqeH_-o0
Fortnite Main Menu Theme – https://youtu.be/tCng3Wu6Zo0

Timestamps:
0:00 – Intro
0:39 – Original Hooks
3:25 – Hook Changes
6:28 – Scourge Hooks
7:45 – Camping And Tunneling
9:07 – Outro

btw sorry for those moments where the audio is peaking, i promise i won’t do that again in future uploads
also i just noticed that i forgot to mention the removal of hook grabs and that i got the patch in which bt was added wrong, it should be 1.4.2 instead of 4.2.0

anyways, enjoy :3

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24 thoughts on “The EVOLUTION of Hooks in Dead By Daylight”

  1. The other day I was called a camper and tunneled cuz I was using save the best for last, so I was trying to avoid hurting my obsession for thr most part, and at least one of the survivors was always sticking around to try to get a really quick unhook (sometimes there was 2) so I was given very little incentive to just walk away since both of them were trying to dance by 2 adjacent loops. I was neglectant to commiting cuz i didnt hsve my stacks yet, and both survivors where trying to bait me into really strong loops, so it was a game of both sides trying to bait eachother until one of them screwed up.

    The obsession in poticulsr said I was "too scared" to chase them and when I said "it's called save the best for last." He just called me bad.
    Funniest match I've ever had, but it does make me qonder how the anti-camp mechanic is gonna work in scenarios like that where survivors are practically harassing the hook but trying to do it in such a way no one's given a hit.

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  2. Don't see why they can't just slow stage progression as an anti camping system. Simpler, less open to exploitation. A hook is meant to be a power position, not a liability.

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  3. I do miss the unique individual hooks for each killer but I can see why that changed. The slower animations made sense when DbD was first released because the entire game was originally intended to be a much more slow, tension filled game of hide and seek. It was much darker and the concept of looping wasn’t a thing and it’s why people had a crouch around the map mentality for so long

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