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THE SKILL MERCHANT DOES HAVE ANTI LOOP BUT… Dead by Daylight
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Its anti loop but its just like knight it forces survivors away from them which isnt super fun for the survivor but also not super satisfying for the killer.
It’s a free injure but after that then what if they’re on a gen being exposed is just like being injured you have to play super careful and good survivors just pre run to the other side of the map anyway or try to at least what she’s really great at is making survs lose their patience and do stupid shit that loses them the game and it’s hilarious
"I'm live right now! Get on over here" Liar!, lol
Rn a good skull merchant is a real high tier killer
She is the best strategic killer in the game. 1st Tier by Strategy
No need to stand still to deploy drone. When clicking the prompt is where it will be.
The nerf that I see coming for this killer is:
1.- You won't get back the drones until the claw trap is gone
or
2.-Drones will go back to you after 30-60 seconds if they are hacked.
But knowing BHV it can be even worse
Tru3, you're playing the killer wrong. You put all 4 drones in the center to show them where you're at, and lure them in by walking backwards in circles, survivors being drawn to the curves like moths to flame.
I like merciless killers.
I'm quite low rank and it's super oppressive to play as her. Fun killer to guard gens. Not sure about high rank.
I'm still hesitant to call her that strong. The way I see it, her anti-loop is good for forcing one hit, but then she's just a normal M1 killer. She has no ability to slow gens down while chasing survivors, and if the map isn't serviceable then that chase can be pretty brutal. Of course, most killers don't slow gens down while in chase, but what I mean is leaving drones on gens is only helpful if you aren't chasing; because in a chase the survivor has no downside to taking a claw trap.
Most of the time as killer if you've been around the map you can intuit what gens are being done anyways, and the traps don't hinder survivors in chase, so I don't see many downsides to just disarming traps and pushing gens. Her three gen potential is good, but suffers from her core problem, which is map dependency. She really shines on good killer maps and kinda sucks on others, assuming the survivors are smart enough to try and break any three gens. I've won my matches with her but none of them felt like it was because of my ability, especially against the better survivors. Most of the time it felt like it was due to my perks and my own chase and game sense abilities.