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Make all the correct mindgames and it doesn’t matter cause there is always another pallet within running distance.
What is the most disgusting about current map design of DBD is that they add obstacles or obstructions in the loop to extend the loop. So you have a normal loop, but then they add random shit in the way so that loop becomes safe even if you mindgame it very well. You can clearly see it, because if you remove those obstacles, the loop becomes fair and skillful, but they intentionally add things just so that loop is 90%+ of the time safe. Basically the survivor has to be half blind to be mindgamed at these things. I spotted this trend very much in latest map reworks and in new maps – something they've been adding lately more and more. I think this is their "sneaky" way to add unmindgameable loops without being too obvious with it.
Say what you want about skull merchant, them hips got me thirsty.
nea calling for batmans help at the end
No map should have more than 8 or 10 pallets, Some maps have more than 20, this is sick!