Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
I am 3 minutes in and True already called Ace "super good" like 3 times – who does the most standard and close to automatic things possbile. The definiton of what is super good or not for True makes me question his assessments.
Super strong… huh?🤔
yeah pretty dang good team. ive had some matches like that. its terrible.
Bruh this is a normal match for me. lol.
The ace was super good, his pathing and timings were fantastic at the start, if True hadn't identified the weakest survivor in a weak part of the map he would of had a much harder time. He got so much value off pop and PR just from her alone (main would have been popped so much earlier leading to survivors being able to put pressure across the map)
not to mention it made it an unwinnable 3v1. This goes to show how important it is to know when to not get stuck in chase with good survivors but also the strength of smart tunneling. Had true not gotten that grab out of a locker on the Jill this would have been a very different game. WP to all really
Now this is a balance Solo match because luckily that Sweat lord Ace paired up with that baby Jill, just imagine if that Ace is with others like him
On the subject of SWF, I wonder if things would be any different if the devs had had the resolve to say "This game was designed around not being able to communicate or coordinate with the other survivors. Using voice comms ruins the balance."
That Ace used Balanced really well, except for that one time where he got greedy.
People always say that it's a bad perk, but the really good players that give me trouble use it almost invariably. Hugely underrated perk!
Just me asking. Why is the survivor going in the locker at 1:45? Is there something i am missing?