Top 5 changes WE NEED from the Dead by Daylight 5 year anniversary!



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DBD5Year #DeadByDaylight Well the Dead by Daylight 5 year anniversary is less then a week away (Tuesday the 25th) and we now discuss my top 5 changes …

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21 thoughts on “Top 5 changes WE NEED from the Dead by Daylight 5 year anniversary!”

  1. This is not a need however it’s a want my friend has two killers blight and plague however he never plays killer so I would like a gifting system

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  2. I can already imagine probably the most biggest Bugs than The Twin's chapter but with RE chapter and they end up saying "we working on that, thank you for the feedback *lazy happy face*" i dont want to be Negative but im being honest because its BHVR we talking about.

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  3. I'm a simple man, so the only thing I want is corn jiggle physics. They had the opportunity to make dynamic corn, and they didnt. But seriously, the devs just need to get a grip and accept community feedback more.

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  4. The biggest thing they need to do asap is to revert the BT change and buff lesser-used perks. They've started doing this, but until they actually make worthwhile perks, the meta will always triumph. I guess this would fall under the health fixes, but this is something I feel needs to be a priority on its own. The fact that everyone uses the same perks makes the game absolutely stale and sometimes infuriating to play. When I see new builds, it makes me happy because someone is trying something other than the BT/Unbreakable/Prove Thyself/Exhaustion perk build that's relatively common right now.

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  5. You forgot something
    6 Bonus fix the Hitboxes instead of using a basic program how about taking things seriously and make it boxes that physically look like you're being hit by the weapon and not the wind the hitbox should be the player model not a giant bubble

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  6. We especially need some optimization on last gen consoles it’s very hard to get your hands on a current gen console and I can’t switch to PC because the lack of cross progression it makes not sense that my game should freeze for a few seconds because a survivor dead hards or the killer hits me with sloppy butcher skill checks freeze my game too my original Xbox one can run 10v10 shipment on Modern Warfare with over 40 frames per second dead by Daylight shouldn’t have they optimization issues

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  7. We need an actual goal in this game cuz you're going from rank 1 to 5 and then when you go from rank 5 to rank 1 you feel (i feel) that the game is over and there's actually no point to continue playing, except for the battle pass but not everyone want to spend money for some battle pass with ugly skins etc.. and with those mediocre challenges i really don't want to spend my time doing those. I don't ask for competition because competition would be bad for this game and many people would be against it, but more like you win something each reset of the month, creating some true ranks maybe like 'bronze > silver > gold > platinum> diamond > challenger (we can change those names i just took them from league of legends), getting a complet skin or auric cells depending of the rank you end on, having a true mmr like if you reach diamond for exemple you'll begin to have hard time winning so you'll need to improve etc..

    I know everything i ask is hard and would take a huge amount of time but DBD needs to change cuz it's just : Reaching rank 1, completing battle pass…end

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  8. They’re probably only going to do 2 of those things you said because they just don’t care. I hate to it but it’s sadly just Bhvr and if they do all five of those things I’ll both be shocked and proud.

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  9. Better Survivor perks man yun jins and elodies were Kinda bad and good in a way …. I want a new perk I always wanna use I feel like I always run the same perk over and over dead hard desicive in i breakable and soul guard

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  10. Some new features I'd like to see are:
    1. Survivors can turn breakable walls into vaults >> which in turn creates breakable vaults for Killers
    2. More universal killer add-ons like the serum we got.
    3. 2 Offering Slots (1 slot for point offerings only and the other 1 for whatever other type of offering)
    4. Role Incentives. (bonus bloodpoints for playing a role that's in high demand) [youknow, the thing they asked us about last year??]
    5. Daily/Weekly Iridescent Shard Rewards
    6. New Survival/Objective scoring events.
    7. New Deviousness/Sacrifice scoring Events.

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