TRU3TA1ENT MAD ON DEAD BY DAYLIGHT



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49 thoughts on “TRU3TA1ENT MAD ON DEAD BY DAYLIGHT”

  1. Lets asume all the game is this: 1 survivor on a gen, 1 survivor being chased, 1 survivor rescued and 1 survivor in the hook since the 30s mark.
    Asuming you can rotate this survivors getting 1 on a hook every 30seconds, getting 12 hooks (without acounting you will lose a survivor from the 8th and forward, but 30s per survivor is almost idiotic to ask between finding, downing and going to a hook)
    12 x 30s is 360s. Meanwhile 5 gens x 80 seconds is 400s… so, yes, if you are fast AF to down and hook people but dont manage to get them ALL out of hooks, you barely can win… but is almost imposible to get. Thats why gen defense is META, cause if you go up to 40s per down you are already at 440s wich is enough for 1 survivor to complete every gen and open the game.
    40s per down is too much time in this game without gen defense, thats this game logic.

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  2. That thumbnail XD

    Oh and saw your earlier video asking about what kind of videos we're looking for. Honestly, man, I like your current setup. Straight matches, your commentary, and an engaging video title, giving me an idea of what kind of match it was. Perfect! Keep it up!

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  3. Imagine giving constructive criticism while mad and directly pointing out ways to improve after being sandbagged… yeah and apparently Tru3 is a bad person according to a majority of the DbD community

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  4. one time i was in badham and a meg's spine chill was going off so she just stood at the top of stairs looking down the hallway and i came up behind her because i was trying to escape sneaky ghostface downstairs and she just refused to move and he killed me this is my favorite game

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  5. The funniest shit is, everybody playing with such a team then turns to killer, only to face the best survivors playing this game.

    Oh and true, please try league, I would pay to see that

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  6. The killer balance shouldn't come from a 2-kill potential it should be a 6-8 hook potential which = around 2 kills. Promote chasing and weaken camping. The devs apparently want to weaken camping, great, but then you need some changes to make chasing better. I mean this is a dumb idea, but like so long as a killer is in chase there's like a 15% gen speed reduction.

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