Underrated Chapters I Want to See #4 – Dead by Daylight



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Credits:

https://youtu.be/8bfmyB9002M

https://youtu.be/L5cIclhEsdg

https://youtu.be/6ACO58cFUtA

https://youtu.be/ahTM-wwyA3A

https://youtu.be/1qmD0YgFoWY

https://youtu.be/iehDZRqXDE4

https://youtu.be/1ME20Wiw2f8

https://youtu.be/Vi7Iai7pYd8

https://youtu.be/c-CQKWj0x0U

https://youtu.be/x05kmVwJpU4

https://youtu.be/aeWejVSDYl0

https://youtu.be/qd6k1-1FUOE

https://youtu.be/Clv1mOnj5rc

https://youtu.be/zCvfpGf3jcU

https://youtu.be/QnvJGb0YKLU

https://youtu.be/RAmEDOMsVNI

https://youtu.be/ccWpZdGexvg

https://youtu.be/Uf9h0-Zk8Ig

https://youtu.be/2i8C-GOsHo0

https://youtu.be/KtQCs_dH3oc

https://youtu.be/ZSbLUv7WSXE

https://youtu.be/kO2B-dNm9tQ

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11 thoughts on “Underrated Chapters I Want to See #4 – Dead by Daylight”

  1. Cod Zombies would be so cool. Just think of some of the killers we can get. Brutus(The Warden), The Shadow Man(The Manipulator), A Mimic from Cold War (The Shapeshifter).
    Just so much good killers we can get from cod zombies.

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  2. I’d love to see some sort of Puppet Combo chapter. If you’ve never heard of Puppet Combo, they’re an indie developer team that creates these VHS style horror games, many of which you’ve likely heard of like Power Drill Massacre or Babysitter Bloodbath. A chapter with one of the killers from their games would be so sick

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  3. I wanna throw out an idea for a chapter o.o

    Concept: The Thing.

    The killer has the ability to take the image of dying/dead survivors. This would be their special ability, which could only be utilized for a short period of time before needing to be recharged, in which case you’ll need to use someone else’s “image”

    Their basic attack and standard image would be that of the dog from the movie, with monstrous tentacles/appendages. Their basic attack could be simple slapping a survivor with their appendages.

    Another special ability could be the option to mori dying survivors during their final hook state, and/or the ability to instantly down survivors while in the image of their fallen comrade. This would be done in a Mori style that would take a few seconds to complete, but would only down them allowing you the opportunity to steal their image and run away from the scene, or hook them.

    (Sorry wasn’t done)

    The survivor for this season would be the main character from the original movie (R.J MacReady)
    He will come with the perks:

    1) Fight or Flight: Similar to the perk that allows you to craft flash bangs with lockers, this perk gives the survivor a high probability of finding a flare gun from chest. This item can only be used once, and can be shot into rooms, corridors, ect and will blind the killer temporarily. Each rank of this perk adjust the area of affect for the flare.

    2) Doctors Orders: This perk allows the survivor to run off infection penalties, this would be a counter to Nemesis, The Plague, and The Mastermind (as of writing this) this perk activates if you have not been hit within the last (#) seconds and are infected. After you run a total distance of (X) you will no longer be affected by infections. “Kind of a throw away perk but may become decent with other peoples contributions.”

    3) I know I’m human: This perk allows the survivor to to heal others (#)% faster when a total of (X) survivors are within (#) meters of one another. This perk can only be used once at a time (multiple survivors cannot stack these perks)

    The Map: The map will be outpost 31, a mid sized indoor map located within the arctic. The map will have one main floor in the middle, with two “watch towers” on opposite corners of the map. The watch towers will be small, and may spawn the basement and a chest or two. Depending on the size of these watch towers a gen may be present in only 1 of them. There will a lot of vaultable areas like windows and half walls, but will feel claustrophobic (but not unfair to survivors).

    New mechanic idea: Lockable doors, I’m tired of survivors main environmental defenses being pallets and windows, this chapter should introduce the mechanic “Lockable doors” where random doors on the map have a lockable function “similar to the Dredges lockers” once a door is locked it cannot be unlocked again by survivors, and can only be kicked in by the killer (same mechanic as kicking down barricades) this will prevent survivors from lock spamming or making it confusing for other survivors. These doors when not locked are in the open position and the survivor will go through a short animation of slamming the door and locking it.

    Let me know if you guys like this idea or have any edits you would choose 🙂

    Reply
  4. Yoooo!!!! I'm glad someone mentions Rick from Splatterhouse!! Its like that game is forgotten 😢. I wish someone would revive it back again and make a game this year 😭. I felt like Rick should've been in MKX along with Jason and Bubba…..coming to think of it, i would love a fighting game of horror characters from video games and movies…like Terrordrome but better..

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  5. I like the video. Although if Behavior were to make a Splatterhouse chapter they would probably base it off the original arcade game, because when the reboot was released it was a bomb.

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  6. I think a Gears of War crossover would be foking epic
    The killer would be RAAM
    Basic attack would be his serrated knife
    Special ability would be using the kryll to slow/damage the survivors
    The map would be a dark and a bit reworked Gridlock

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