We were WRONG about Forced Hesitation… | Dead by Daylight



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Forced Hesitation isn’t a very good perk… right?? What would happen if we centered a build around it and forced some value?

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10 thoughts on “We were WRONG about Forced Hesitation… | Dead by Daylight”

  1. Imagine swapping Pain Res with Play With Your Food 👀 Yes it relies on knowing where your obsession is and dedicating a bit of time to starting and ending chases to stack it, but that would surely make any survivor unable to flee

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  2. what FOV do you play spirit on? DBD's FOV is kind of pseudo and just places the camera further back rather than ACTUALLY increasing FOV, and because of that the sound on spirit can often be disorientating and survivors seem further away than they are. from the video it looks like the default FOV but it'd be nice if you can confirm 🙂

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  3. Ever since rapid brutality came out the only build I've used on spirit is rapid brutality, save the best for last, lethal pursuer, and gearhead.

    Honestly unless somehow they manage to make a perk i like for spirit better than save the best for last in the future… I don't think I'm ever gonna run a different build.

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