unsafe pallet/weak loops = good for killer. Good pallet/good loops = good for survivors. if they get rid of good loops they gonna add like 20 weak loops to make it even. and since the server take the killer action first it doenst matter the survivor reaction at all. 😉
One of the next killer perks needs to be just a straight forward chase perk that grants 10% percent extra movement speed in chase without having to drop chase making the window for survivors to drop a pallet or vaulting windows smaller awarding killers for a good chase and fast down , and rewarding survivors with good skill stunning or simply blocking or getting away the killer temporarily and out playing them knowing you can go down every easily. Making perks like dead hard much harder to time right .and last four seconds outside of chase .
"This is a minority of the games I get" yeah bro u play this game for a living not everyone does and you want them to "balance" so someone like u can steamroll and stop any team with no resistance be real
Hmmmm its a weird one, Because i know tru3 is right here. Or rather have for a long time, When it comes to difficult matches 80% + of the time Part of me wants to try and be positive you know. Like just to try it on. I like trying on another perspective to see how it goes. I was thinking, If I knew I was in a match against tru3, I would play as hard as possible, As a test of how good a solo could do against his Killer play. Even though Tru3 talks about HOW MANY sweaty players and swyfs there are, I don't think it means He doesn't want the survivors TRYING THIER HARDEST to win. And I think this is where people get confused, And take it personally
Id like to believe most of them know its him… And play super hard as a challenge or out of respect, But it most probably isn't the case. And i do know he has a lot of haters who do the BMing etc., Who try very hard in swyfs to beat him. Which i find ironic because they iterate his point on Behaviour, the game devs, Doing a poor job of balancing
Its very hard not to agree at least partially, If not entirely with his takes… AND i welcome any perspective to try and convince me otherwise. If theres a better concept on where and how the balancing should happen, I want to hear it. Because ATM, I feel like a lot of killer players could easily take the black pill, Watch King Wolfe 2, And have zero mercy. And I wouldn't even blame them tbh. " Survivor Mains " would wish they had more players like Tru3
The new hud gives way too much info for survivors in my opinion
unsafe pallet/weak loops = good for killer. Good pallet/good loops = good for survivors. if they get rid of good loops they gonna add like 20 weak loops to make it even. and since the server take the killer action first it doenst matter the survivor reaction at all. 😉
lol this was so funny
i might start trolling other survivors
For someone who claims Sadako is the worst killer in DBD he plays her alot.
Someone tell him what fearmonger does….
Simply leave the game like i did: HAPINESS AND RELIEF
One of the next killer perks needs to be just a straight forward chase perk that grants 10% percent extra movement speed in chase without having to drop chase making the window for survivors to drop a pallet or vaulting windows smaller awarding killers for a good chase and fast down , and rewarding survivors with good skill stunning or simply blocking or getting away the killer temporarily and out playing them knowing you can go down every easily. Making perks like dead hard much harder to time right .and last four seconds outside of chase .
"This is a minority of the games I get" yeah bro u play this game for a living not everyone does and you want them to "balance" so someone like u can steamroll and stop any team with no resistance be real
Hmmmm its a weird one, Because i know tru3 is right here. Or rather have for a long time, When it comes to difficult matches 80% + of the time
Part of me wants to try and be positive you know. Like just to try it on. I like trying on another perspective to see how it goes.
I was thinking, If I knew I was in a match against tru3, I would play as hard as possible, As a test of how good a solo could do against his Killer play. Even though Tru3 talks about HOW MANY sweaty players and swyfs there are, I don't think it means He doesn't want the survivors TRYING THIER HARDEST to win. And I think this is where people get confused, And take it personally
Id like to believe most of them know its him… And play super hard as a challenge or out of respect, But it most probably isn't the case. And i do know he has a lot of haters who do the BMing etc., Who try very hard in swyfs to beat him. Which i find ironic because they iterate his point on Behaviour, the game devs, Doing a poor job of balancing
Its very hard not to agree at least partially, If not entirely with his takes… AND i welcome any perspective to try and convince me otherwise. If theres a better concept on where and how the balancing should happen, I want to hear it. Because ATM, I feel like a lot of killer players could easily take the black pill, Watch King Wolfe 2, And have zero mercy. And I wouldn't even blame them tbh. " Survivor Mains " would wish they had more players like Tru3
They are trying to balance the game around those drunk players that play the game at night highly intoxicated and solo