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First! ✋
👆 – HOT PHOTOS OF MY SISTER 🥰😍k💞
Cause he is
Breakable walls should be there to make their life easier rather than something you are forced to break to make something playable.
Bc you can just tunnel with ease. Isnt that right tru3
pyramid head ^^
Yeah breakable walls should have pros and cons. Like, if I break this wall, survivors will have clearer sight lines on me, but it allows me to enter the loop in a more favorable way. If anything breakable walls should always be beneficial to killers since it takes time.
Instead breakable walls right now are literally pre-dropped god pallets. Not to mention, there are breakable walls on some maps that literally OPEN infinites (Dead Dawg Saloon). The devs have no fucking clue with map design.
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Remember when we thought breakable walls would make killers' lives easier when it came to loops and such?
Just had two people rage quit against me as Pyramid Head on Ormond, feels great lol
i love pyramid head i would just let daddy take me to the cages 🙂
If you get the grip with PH, he's really fun. One of my mains, and mastering the flicks is quite rewarding as well.
His Add-ons are trash unfortunately.
LOL at when we thought breakable walls were going to be to destroy great loops. Like killer shack. Fast forward to now and there is only one killer shack with one in it. Meanwhile, the walls themselves instead are actually… killers MUST break walls or be looped FOREVER and in some cases making a hook impossible.
The eternals hypocrits of this gaming world "No I dOn'T CaRe AbOuT WiNniNg I jUsT wAnT To HaVe FuN" pretty sure you wont "have fun" losing every games on a PVP game, that amount of hypocrisy, people who says that are just people who are used to lose because they just don't have the level to win, they are not choosing to lose on purpose they a forced to cause they are not good enough to win. In two words, looser speach.
Breakable walls can fuck up survs too sir, they are annoying but l dont think they are bad
The best reason for breakable walls I can think of is that it allows killers who like more choke points to have them without making the map harder for the rest of the cast. It also allows them a middle ground between a window's infinite utility and a pallet's one time use viability; you can weaken a loop without completely destroying it.
Breakable walls were just awfully and lazily implemented. Really they should have served as a survivor side objective to put up to create a barrier between you and the killer. As of right now they just exist as something pre-placed on the map to re-implement infinites for free for the survivors.