0 Hooks All Gens Done, Remain Calm – Dead by Daylight



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never underestimate a survivor teams ability to completely throw a winning match. it happens so often its actively part of how the game is balanced
http://www.twitch.tv/ScottJund

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24 thoughts on “0 Hooks All Gens Done, Remain Calm – Dead by Daylight”

  1. This has happened because you have finally found good players + good map = gg wp

    These games are super frustrating for the killer, as they have confirmed that BHVR will not balance the game for this type of games, although it makes sense because good players currently in the game are few left, even though I am usually having these types of games and have stopped playing for a while.

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  2. WTH I did the same build yesterday without pentimento and instead sloppy butcher. and a very similar thing happened (gates powered 2 hooks) and i won. Minus i was fighting an Ormond offering. Weird.

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  3. I dunno man, I don't think you even have the right to complain about slugging or getting slugged if you're the kind of survivor to intentionally crawl to the corner specifically for the purpose of making it so the killer can't hook you before you wiggle out.

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  4. Its okay scott just keep making survivor biased arguments in your "discussions"

    Im sure adding a jump button to DBD would make the game more fun and balanced.

    🤡🤡🤡🤡🤡🤡🤡🤡

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  5. it's crazy how quickly the matches can snowball and change in this game lol, classic DBD.

    no idea why they insisted on crawling to a corner though. that's 100% their fault.

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  6. Oof… the sad part is: Hatch spawn right behind Scott. Had the Last Surv started crawling towards the killer, right before Scott went AFK, they might of gotten out

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  7. this is just a recycle of the video "My Most Fun Match of 2023" except from a killer's POV. Survivors sit on gens all game, they get bored and overstay their welcome. As I said on that video, matches like this happen all the time.

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  8. I love it when survivors make amusing mistakes or become overconfident, it can lead to some really funny moments and I hope they can find a way to laugh about it too once frustration wears off

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  9. This is why sacrificial hooks should respawn after a while or not break in the first place.
    Any time its brought up people cry out and act like it was entirely on the killer for creating a hook deadzone blah blah, but no it really just prevents scenarios like these, where all survivors go in one corner and can't be hooked.

    Hooks breaking after a sacrifice at this point is just a relic from a bygone era. I don't see a good reason to keep it in the game anymore.

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  10. Its almost like random map generation fucks up maps even more. If only there was a way to tailor maps to be the same every time and feel more fair for both sides everytime. I'd rather have that than whatever the fuck this abomination was.

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