1 Hour of Clown Rework Gameplay – Dead by Daylight



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1 Hour of Clown Rework gameplay, showcasing Crotus Prenn and The Game map updates, the new antidote potion and how to use Clown’s new power!

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#DBD #Clown #Rework

Music:
Intro/Outro
WRLD – Triumph
https://www.youtube.com/watch?v=5YxVMyeIGvA

source

30 thoughts on “1 Hour of Clown Rework Gameplay – Dead by Daylight”

  1. Clown's rework released today, so I gathered up 1 Hour of Clown gameplay since you told me you'd like some long unedited gameplay videos! If you enjoy please like and comment for the YouTube algorithm!

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  2. It's better to use the antidote bottle for map control, or for PGTW value. I have only seen the yellow bottle help a bit. Also, BHVR have still neglected the need for perhaps an auto reload because it would be a nice quality of life change.

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  3. Dowsey, players like us have 1000’s of hours so its always gonna look like a killer is a little overtuned if they’re an M1 killer thats good at chase. Its only really oppressive you know m1 killer mindgames.

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  4. 52:50 As far as I understood it, the hook counter is not counting how often you hook someone. It keeps track of the possible amount of hooking left in the game. So if you put someone on the hook for the first time and he suicides, the counter will be at 3. Thats why at the end of the match the counter always has to be full.

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