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What were the most impactful things to happen during Dead by Daylight history? The things that altered the game significantly and lead to huge change. Today I want to look through and pick 10 different moments that changed DbD forever.
At the time of this video’s release Chapter 32 has been announced as Dungeons & Dragons! The PTB is out and the new killer is Vecna, as well as an elf Survivor and castle map!
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HybridPanda’s video: https://www.youtube.com/watch?v=hyNF8jOx710&t=0s
KrugoZOR_’s post: https://www.reddit.com/r/deadbydaylight/comments/kxbf4l/450_ptb_in_a_nutshell/
Dead by Daylight’s Channel w/ trailers: https://www.youtube.com/@DeadbyDaylightBHVR
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Music used from YouTube Audio Library:
The Emperor’s Army – Jeremy Blake
Mysterious Strange Things – Yung Logos
Clean and Dance – An Jone
Night Run Away – An Jone
Timestamps:
Intro 0:00
The Nurse 0:17
Halloween 1:33
Totems & Hexes 2:51
Stranger Things 4:16
Archives & Rift 5:37
Movement 7:07
SBMM 8:33
6.1.0 10:13
Skull Merchant 11:44
Unreal Engine 5 13:26
Outro 14:44
source
Its crazy to me how nurse has always been the best but ive never not once gotten stomped by one
Stranger Things was also the first time we got 2 survivors in a chapter!
I think most people who wanted Stranger Things back were because they wanted new content.
I myself can't wait for Eddie, Robin, Billy, Joyce and Hopper to be added to the game. new s4 skins for steve and nancy would be cool too
The Stranger Things chapter was also the first time a non-human killer was added to the fog.
I would of added crossplay to the list
The UE 5 upgrade is going to potentially bring soooo many awesome things. Work for a studio that's just down the street from Behavior and we've done a couple UE 5 upgrades ourselves, they are never bug free, but the benefits that will come down the road are going to be awesome. Who knows, maybe we'll even see a return of the Bouquets as UE5 has vastly improved/optimized lighting and shadow systems, granted the existence of indoor maps would make those less likely to return as well I suppose since they would have to have some effect within those maps too.
I miss old balanced landing, they should’ve kept it….
I would personally include the End game collapse, it completely changed the end game.
you should have put Legion in, i mean the mend have really got a big impact on the game
I feel like people undermined the Unreal Engine 5 update.
Number 11: Dredge
being the first time an original chapter was used for the anniversary. Him being the first full monster killer with unique cosmetic segmentation. the start of the new anniversary events with the twisted masquerade. him being the start for weapons having custom animations
To be fair when the best thing in the game is free, people will stop complaining about pay to win
game name?
You forgot the changes to the hatch. No more standoffs and the introduction of the endgame collapse. Also, the change to hex: ruin
Wooo Skull Merchant
Dead by Fleshlight
The day I started playing 😎
Everyone talks about how important hexes were but forgets you couldnt kick gens for way too long
Seeing Saw in dbd was huge for me, do I think they did it right? Not really, they could've done so much better imo, still was happy to see Saw in the game, no other game had done it
I don't see a difference with SBMM
The reason nurse is and will always be the best killer is to prevent the game from being P2W if the best character is simply free
I’m so glad dbd got a lore update with the tomes, i always find games much more fun to play when there’s a story to uncover! And im so happy that my main, artist, is finally getting some attention in the tomes so i can read even more about her!
“Fast forward a few years”
*fast forwards 9 months*
I would also consider introfuction of Clown. Graphics has changed, shop and skin were introfuced as well